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Searched
defs:tan
(Results
1 - 4
of
4
) sorted by relevance
/foundation/graphic/graphic_3d/lume/Lume_3D/assets/3d/shaders/common/
H
A
D
morph_target_structs.h
35
vec4
tan
;
member
/foundation/graphic/graphic_3d/lume/LumeBase/api/base/math/
H
A
D
mathf.h
130
inline float
tan
(float value)
in tan()
function
/foundation/graphic/graphic_2d/rosen/modules/render_service_base/include/property/
H
A
D
rs_properties_def.h
265
float
tan
= std::sqrt(static_cast<float>(1 - pow(cos, 2))) / cos;
in CalculateLightRadius()
local
/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/
H
A
D
mesh_builder.cpp
1974
auto
tan
= *reinterpret_cast<const Math::Vec3*>(
in GatherDeltasPNT()
local
2019
Math::Vec3
tan
;
in GatherDeltasPNT()
local
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