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Searched defs:sx1 (Results 1 - 15 of 15) sorted by relevance

/third_party/typescript/tests/baselines/reference/
H A DprivateClassPropertyAccessibleWithinNestedClass.js25 var sx1 = C.x; variable
H A DprotectedClassPropertyAccessibleWithinNestedClass.js25 var sx1 = C.x; variable
/third_party/mesa3d/src/gallium/drivers/freedreno/a5xx/
H A Dfd5_blitter.c315 unsigned sx1, sy1, sx2, sy2; in emit_blit() local
/third_party/ffmpeg/libavcodec/
H A Dscpr.c422 int sy1 = 0, sy2 = 16, sx1 = 0, sx2 = 16; in decompress_p() local
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H A Dscpr.h217 decode_run_p(AVCodecContext *avctx, uint32_t ptype, int run, int x, int y, uint32_t clr, uint32_t *dst, uint32_t *prev, int linesize, int plinesize, uint32_t *bx, uint32_t *by, uint32_t backstep, int sx1, int sx2, int *cx, int *cx1) decode_run_p() argument
H A Dscpr3.c1088 int sy1 = 0, sy2 = 16, sx1 = 0, sx2 = 16; in decompress_p3() local
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/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fBufferTestUtil.cpp324 float sx1 = (float)(x+1) / (float)gridSizeX; in computePositions() local
/third_party/mesa3d/src/gallium/drivers/freedreno/a6xx/
H A Dfd6_blitter.c633 int sx1, sy1, sx2, sy2; in emit_blit_texture() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/fragment_ops/
H A DvktFragmentOperationsScissorTests.cpp279 const int sx1 = scissorRect.x() + scissorRect.z(); in applyScissor() local
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/fragment_ops/
H A DvktFragmentOperationsScissorTests.cpp279 const int sx1 = scissorRect.x() + scissorRect.z(); in applyScissor() local
/third_party/vk-gl-cts/modules/glshared/
H A DglsBufferTestUtil.cpp485 float sx1 = (float)(x+1) / (float)gridSizeX; in computePositions() local
H A DglsShaderRenderCase.cpp675 float sx1 = x1 * (float)width; in computeVertexReference() local
/third_party/vk-gl-cts/framework/referencerenderer/
H A DrrRasterizer.cpp558 const deInt64 sx1 = toSubpixelCoord(x0+1, m_subpixelBits) + halfPixel; in rasterizeSingleSample() local
/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcShaderRenderCase.cpp747 float sx1 = x1 * (float)width; in computeVertexReference() local
/third_party/skia/src/gpu/gl/
H A DGrGLGpu.cpp3381 GrGLfloat sx1 = (GrGLfloat)(srcRect.fLeft + w); in copySurfaceAsDraw() local

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