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Searched defs:subpassNdx (Results 1 - 6 of 6) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
H A DvktPipelineMultisampleImageTests.cpp323 preparePipelineWrapper(GraphicsPipelineWrapper& gpw, const deUint32 subpassNdx, const PipelineLayoutWrapper& pipelineLayout, const VkRenderPass renderPass, const ShaderWrapper vertexModule, const ShaderWrapper fragmentModule, const IVec2 renderSize, const VkSampleCountFlagBits numSamples, const VkPrimitiveTopology topology) preparePipelineWrapper() argument
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H A DvktPipelineMultisampleMixedAttachmentSamplesTests.cpp176 preparePipelineWrapper(GraphicsPipelineWrapper& gpw, const PipelineLayoutWrapper& pipelineLayout, const VkRenderPass renderPass, const ShaderWrapper vertexModule, const ShaderWrapper fragmentModule, const bool useVertexInput, const deUint32 subpassNdx, const UVec2& renderSize, const VkImageAspectFlags depthStencilAspect, const VkSampleCountFlagBits numSamples, const bool sampleShadingEnable, const bool useFragmentShadingRate, const VkSampleLocationsInfoEXT* pSampleLocationsInfo = DE_NULL) preparePipelineWrapper() argument
1092 dispatchImageCheck(Context& context, const TestParams& params, WorkingData& wd, const deUint32 subpassNdx) dispatchImageCheck() argument
1182 createPerSubpassData(Context& context, const TestParams& params, WorkingData& wd, const deUint32 subpassNdx) createPerSubpassData() argument
1637 const deUint32 subpassNdx = 0u; drawResolve() local
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H A DvktPipelineMultisampledRenderToSingleSampledTests.cpp1623 void addSubpassDependency(const deUint32 subpassNdx, std::vector<VkSubpassDependency2>& subpassDependencies) in addSubpassDependency() argument
421 makeGraphicsPipeline(const InstanceInterface& vki, const DeviceInterface& vk, const VkPhysicalDevice physicalDevice, const VkDevice device, const std::vector<std::string>& deviceExtensions, const PipelineConstructionType pipelineConstructionType, const PipelineLayoutWrapper& pipelineLayout, const VkRenderPass renderPass, VkPipelineRenderingCreateInfoKHR* pipelineRenderingCreateInfo, const ShaderWrapper vertexModule, const ShaderWrapper fragmentModule, const bool enableBlend, const bool enableDepthStencilWrite, const bool enableDepthTest, const deUint32 intWriteMask, const deUint32 subpassNdx, const deInt32 integerAttachmentLocation, const UVec4& viewportIn, const UVec4& scissorIn, const VkSampleCountFlagBits numSamples, const bool garbageAttachment) makeGraphicsPipeline() argument
3521 drawOnePass(Context& context, const TestParams& params, WorkingData& wd, TestObjects& testObjects, const ShaderWrapper& vertexModule, const PipelineLayoutWrapper& pipelineLayout, const deUint32 passNdx, const deUint32 subpassNdx, UVec4 regions[RegionCount], VkPipelineRenderingCreateInfo* pipelineRenderingCreateInfo) drawOnePass() argument
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/
H A DvktPipelineMultisampleImageTests.cpp321 preparePipelineWrapper(GraphicsPipelineWrapper& gpw, const deUint32 subpassNdx, const VkPipelineLayout pipelineLayout, const VkRenderPass renderPass, const VkShaderModule vertexModule, const VkShaderModule fragmentModule, const IVec2 renderSize, const VkSampleCountFlagBits numSamples, const VkPrimitiveTopology topology) preparePipelineWrapper() argument
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H A DvktPipelineMultisampleMixedAttachmentSamplesTests.cpp174 preparePipelineWrapper(GraphicsPipelineWrapper& gpw, const VkPipelineLayout pipelineLayout, const VkRenderPass renderPass, const VkShaderModule vertexModule, const VkShaderModule fragmentModule, const bool useVertexInput, const deUint32 subpassNdx, const UVec2& renderSize, const VkImageAspectFlags depthStencilAspect, const VkSampleCountFlagBits numSamples, const bool sampleShadingEnable, const bool useFragmentShadingRate, const VkSampleLocationsInfoEXT* pSampleLocationsInfo = DE_NULL) preparePipelineWrapper() argument
1100 dispatchImageCheck(Context& context, const TestParams& params, WorkingData& wd, const deUint32 subpassNdx) dispatchImageCheck() argument
1190 createPerSubpassData(Context& context, const TestParams& params, WorkingData& wd, const deUint32 subpassNdx) createPerSubpassData() argument
1640 const deUint32 subpassNdx = 0u; drawResolve() local
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H A DvktPipelineMultisampledRenderToSingleSampledTests.cpp1603 void addSubpassDependency(const deUint32 subpassNdx, std::vector<VkSubpassDependency2>& subpassDependencies) in addSubpassDependency() argument
420 makeGraphicsPipeline(const DeviceInterface& vk, const VkDevice device, const PipelineConstructionType pipelineConstructionType, const VkPipelineLayout pipelineLayout, const VkRenderPass renderPass, VkPipelineRenderingCreateInfoKHR* pipelineRenderingCreateInfo, const VkShaderModule vertexModule, const VkShaderModule fragmentModule, const bool enableBlend, const bool enableDepthStencilWrite, const bool enableDepthTest, const deUint32 intWriteMask, const deUint32 subpassNdx, const deInt32 integerAttachmentLocation, const UVec4& viewportIn, const UVec4& scissorIn, const VkSampleCountFlagBits numSamples, const bool garbageAttachment) makeGraphicsPipeline() argument
3496 drawOnePass(Context& context, const TestParams& params, WorkingData& wd, TestObjects& testObjects, const Unique<VkShaderModule>& vertexModule, const Unique<VkPipelineLayout>& pipelineLayout, const deUint32 passNdx, const deUint32 subpassNdx, UVec4 regions[RegionCount], VkPipelineRenderingCreateInfo* pipelineRenderingCreateInfo) drawOnePass() argument
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