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/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Dnode_context_pool_manager_gles.cpp597 const auto subpassIdx = static_cast<uint32_t>(pos - begin); in MapColorAttachments() local
626 const auto subpassIdx = static_cast<uint32_t>(pos - begin); in MapDepthAttachments() local

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