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Searched defs:submeshes (Results 1 - 8 of 8) sorted by relevance

/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dmesh_impl.cpp100 auto submeshes = META_ACCESS_PROPERTY(SubMeshes)->GetValue(); variable
/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_morph.cpp87 const auto submeshes = morphDataStore->GetSubmeshes(); in PreExecuteFrame() local
160 array_view<const RenderDataMorph::Submesh> submeshes = morphDataStore->GetSubmeshes(); in ExecuteFrame() local
173 UpdateWeightsAndTargets(array_view<const RenderDataMorph::Submesh> submeshes) UpdateWeightsAndTargets() argument
198 ComputeMorphs(IRenderCommandList& cmdList, array_view<const RenderDataMorph::Submesh> submeshes) ComputeMorphs() argument
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H A Drender_node_default_depth_render_slot.cpp179 const auto& submeshes = dataStoreMaterial.GetSubmeshes(); in RenderSubmeshes() local
H A Drender_node_default_shadow_render_slot.cpp321 const auto& submeshes = dataStoreMaterial.GetSubmeshes(); in RenderSubmeshes() local
H A Drender_node_default_material_render_slot.cpp308 const auto& submeshes = dataStoreMaterial.GetSubmeshes(); in RenderSubmeshes() local
/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/
H A Drender_node_scene_util.cpp277 const auto& submeshes = dataStoreMaterial.GetSubmeshes(); in GetRenderSlotSubmeshes() local
/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/
H A Dmesh_builder.cpp569 void FillSubmeshBuffers(array_view<MeshComponent::Submesh> submeshes, const MeshBuilder::BufferEntities& bufferEntities) in FillSubmeshBuffers() argument
597 MinAndMax CalculateAabb(array_view<const MeshComponent::Submesh> submeshes) in CalculateAabb() argument
/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
H A Dgltf2_exporter.cpp937 auto const& submeshes = mesh.submeshes; in ExportGltfMeshes() local

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