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Searched
defs:state_entry
(Results
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/third_party/mesa3d/src/gallium/drivers/d3d12/
H
A
D
d3d12_resource_state.cpp
464
d3d12_context_state_table_entry *
state_entry
= find_or_create_state_entry(ctx->bo_state_table, res->bo);
in d3d12_transition_resource_state()
local
489
d3d12_context_state_table_entry *
state_entry
= find_or_create_state_entry(ctx->bo_state_table, res->bo);
in d3d12_transition_subresources_state()
local
383
append_barrier(struct d3d12_context *ctx, d3d12_bo *bo, d3d12_context_state_table_entry *
state_entry
, D3D12_RESOURCE_STATES after, UINT subresource, bool is_implicit_dispatch)
append_barrier()
argument
526
d3d12_context_state_table_entry *
state_entry
= find_or_create_
state_entry
(ctx->bo_state_table, bo);
d3d12_apply_resource_states()
local
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