/foundation/multimedia/media_foundation/engine/scene/player/internal/ |
H A D | stopped_state.h | 23 explicit StoppedState(StateId stateId, PlayExecutor& executor) : State(stateId, "StoppedState", executor) {} in StoppedState() argument
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H A D | init_state.h | 31 explicit InitState(StateId stateId, PlayExecutor &executor) : State(stateId, "InitState", executor) {} in InitState() argument
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H A D | idle_state.h | 24 explicit IdleState(StateId stateId, PlayExecutor& executor) : State(stateId, "IdleState", executor) {} in IdleState() argument
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H A D | eos_state.h | 25 explicit EosState(StateId stateId, PlayExecutor& executor) : State(stateId, "EosState", executor) {} in EosState() argument
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H A D | preparing_state.h | 29 explicit PreparingState(StateId stateId, PlayExecutor& executor) : State(stateId, "PreparingState", executor) in PreparingState() argument
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H A D | playing_state.h | 29 explicit PlayingState(StateId stateId, PlayExecutor& executor) : State(stateId, "PlayingState", executor) in PlayingState() argument
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H A D | ready_state.h | 29 explicit ReadyState(StateId stateId, PlayExecutor& executor) : State(stateId, "ReadyState", executor) in ReadyState() argument
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H A D | pause_state.h | 29 explicit PauseState(StateId stateId, PlayExecutor& executor) : State(stateId, "PauseState", executor) in PauseState() argument
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H A D | state.cpp | 75 State::State(StateId stateId, std::string name, PlayExecutor& executor) in State() argument
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/foundation/multimedia/media_foundation/engine/scene/recorder/internal/ |
H A D | recording_state.h | 29 explicit RecordingState(StateId stateId, RecorderExecutor& executor) : State(stateId, "RecordingState", executor) in RecordingState() argument
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H A D | pause_state.h | 28 explicit PauseState(StateId stateId, RecorderExecutor& executor) : State(stateId, "PauseState", executor) in PauseState() argument
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H A D | ready_state.h | 29 explicit ReadyState(StateId stateId, RecorderExecutor& executor) : State(stateId, "ReadyState", executor) in ReadyState() argument
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H A D | init_state.h | 29 explicit InitState(StateId stateId, RecorderExecutor& executor) : State(stateId, "InitState", executor) in InitState() argument
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H A D | error_state.h | 30 explicit ErrorState(StateId stateId, RecorderExecutor& executor) : State(stateId, "ErrorState", executor) in ErrorState() argument
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H A D | recording_setting_state.h | 29 explicit RecordingSettingState(StateId stateId, RecorderExecutor& executor) in RecordingSettingState() argument
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H A D | state.cpp | 23 State::State(StateId stateId, std::string name, RecorderExecutor& executor) in State() argument
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/foundation/CastEngine/castengine_cast_framework/service/src/session/include/ |
H A D | cast_session_impl.h | 99 BaseState(SessionState stateId, sptr<CastSessionImpl> session, std::shared_ptr<State> parentState = nullptr) in BaseState() argument 118 DefaultState(SessionState stateId, sptr<CastSessionImpl> session, std::shared_ptr<State> parentState = nullptr) in DefaultState() argument 130 DisconnectedState(SessionState stateId, sptr<CastSessionImpl> session, std::shared_ptr<State> parentState = nullptr) in DisconnectedState() argument 142 AuthingState(SessionState stateId, sptr<CastSessionImpl> session, std::shared_ptr<State> parentState = nullptr) in AuthingState() argument 154 ConnectingState(SessionState stateId, sptr<CastSessionImpl> session, std::shared_ptr<State> parentState = nullptr) in ConnectingState() argument 172 ConnectedState(SessionState stateId, sptr<CastSessionImpl> session, std::shared_ptr<State> parentState = nullptr) ConnectedState() argument 184 PausedState(SessionState stateId, sptr<CastSessionImpl> session, std::shared_ptr<State> parentState = nullptr) PausedState() argument 197 PlayingState(SessionState stateId, sptr<CastSessionImpl> session, std::shared_ptr<State> parentState = nullptr) PlayingState() argument 211 StreamState(SessionState stateId, sptr<CastSessionImpl> session, std::shared_ptr<State> parentState = nullptr) StreamState() argument 224 DisconnectingState(SessionState stateId, sptr<CastSessionImpl> session, std::shared_ptr<State> parentState = nullptr) DisconnectingState() argument [all...] |
/foundation/CastEngine/castengine_cast_plus_stream/include/ |
H A D | cast_session_impl.h | 99 BaseState(SessionState stateId, sptr<CastSessionImpl> session, std::shared_ptr<State> parentState = nullptr) in BaseState() argument 118 DefaultState(SessionState stateId, sptr<CastSessionImpl> session, std::shared_ptr<State> parentState = nullptr) in DefaultState() argument 130 DisconnectedState(SessionState stateId, sptr<CastSessionImpl> session, std::shared_ptr<State> parentState = nullptr) in DisconnectedState() argument 142 AuthingState(SessionState stateId, sptr<CastSessionImpl> session, std::shared_ptr<State> parentState = nullptr) in AuthingState() argument 154 ConnectingState(SessionState stateId, sptr<CastSessionImpl> session, std::shared_ptr<State> parentState = nullptr) in ConnectingState() argument 172 ConnectedState(SessionState stateId, sptr<CastSessionImpl> session, std::shared_ptr<State> parentState = nullptr) ConnectedState() argument 184 PausedState(SessionState stateId, sptr<CastSessionImpl> session, std::shared_ptr<State> parentState = nullptr) PausedState() argument 197 PlayingState(SessionState stateId, sptr<CastSessionImpl> session, std::shared_ptr<State> parentState = nullptr) PlayingState() argument 211 StreamState(SessionState stateId, sptr<CastSessionImpl> session, std::shared_ptr<State> parentState = nullptr) StreamState() argument 224 DisconnectingState(SessionState stateId, sptr<CastSessionImpl> session, std::shared_ptr<State> parentState = nullptr) DisconnectingState() argument [all...] |
/foundation/distributedhardware/distributed_hardware_fwk/av_transport/av_trans_engine/av_sender/include/ |
H A D | av_sender_engine.h | 108 void SetCurrentState(StateId stateId) in SetCurrentState() argument
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/foundation/distributedhardware/distributed_hardware_fwk/av_transport/av_trans_engine/av_receiver/include/ |
H A D | av_receiver_engine.h | 108 void SetCurrentState(StateId stateId) in SetCurrentState() argument
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