Home
last modified time | relevance | path

Searched defs:state (Results 1751 - 1775 of 11845) sorted by relevance

1...<<71727374757677787980>>...474

/third_party/mesa3d/src/gallium/drivers/nouveau/nvc0/
H A Dnvc0_query_hw.h34 uint8_t state; member
/third_party/mesa3d/src/gallium/drivers/r300/
H A Dr300_fs.h64 struct pipe_shader_state state; member
/third_party/rust/crates/aho-corasick/src/
H A Dautomaton.rs564 let mut state = self.start_state(); find_at_no_state() variables
[all...]
/third_party/pulseaudio/src/modules/
H A Dmodule-sine.c104 static void sink_input_state_change_cb(pa_sink_input *i, pa_sink_input_state_t state) { in sink_input_state_change_cb() argument
/third_party/pulseaudio/src/pulsecore/resampler/
H A Dspeex.c60 SpeexResamplerState *state; in speex_resample_float() local
96 SpeexResamplerState *state; in speex_resample_int() local
120 SpeexResamplerState *state; in speex_update_rates() local
129 SpeexResamplerState *state; in speex_reset() local
139 SpeexResamplerState *state; speex_free() local
151 SpeexResamplerState *state; pa_resampler_speex_init() local
[all...]
H A Dsoxr.c31 soxr_t state; in resampler_soxr_resample() local
106 soxr_t state; in pa_resampler_soxr_init() local
/third_party/pulseaudio/src/modules/rtp/
H A Dheaderlist.c136 const char *pa_headerlist_iterate(pa_headerlist *p, void **state) { in pa_headerlist_iterate() argument
147 void *state = NULL; in pa_headerlist_to_string() local
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/
H A DProgramImpl.h74 ProgramImpl(const gl::ProgramState &state) : mState(state) {} in ProgramImpl() argument
H A DRenderTargetCache.h69 update(const gl::Context *context, const gl::FramebufferState &state, const gl::Framebuffer::DirtyBits &dirtyBits) update() argument
120 updateReadColorRenderTarget( const gl::Context *context, const gl::FramebufferState &state) updateReadColorRenderTarget() argument
128 updateColorRenderTarget( const gl::Context *context, const gl::FramebufferState &state, size_t colorIndex) updateColorRenderTarget() argument
145 updateDepthStencilRenderTarget( const gl::Context *context, const gl::FramebufferState &state) updateDepthStencilRenderTarget() argument
171 getColorDraw(const gl::FramebufferState &state, size_t colorIndex) const getColorDraw() argument
[all...]
H A DContextImpl.cpp16 ContextImpl::ContextImpl(const gl::State &state, gl::ErrorSet *errorSet) in ContextImpl() argument
H A DDisplayImpl.cpp42 DisplayImpl::DisplayImpl(const egl::DisplayState &state) in DisplayImpl() argument
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
H A DTransformFeedback11.cpp18 TransformFeedback11::TransformFeedback11(const gl::TransformFeedbackState &state, in TransformFeedback11() argument
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/egl/gbm/
H A DSurfaceGbm.cpp17 SurfaceGbm::SurfaceGbm(const egl::SurfaceState &state, DisplayGbm::Buffer *buffer) in SurfaceGbm() argument
31 createDefaultFramebuffer(const gl::Context *context, const gl::FramebufferState &state) createDefaultFramebuffer() argument
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
H A DRenderbufferGL.cpp26 RenderbufferGL::RenderbufferGL(const gl::RenderbufferState &state, GLuint id) in RenderbufferGL() argument
H A DTransformFeedbackGL.cpp23 TransformFeedbackGL::TransformFeedbackGL(const gl::TransformFeedbackState &state, in TransformFeedbackGL() argument
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/egl/
H A DImageEGL.cpp24 ImageEGL::ImageEGL(const egl::ImageState &state, in ImageEGL() argument
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
H A DImageVk.cpp24 ImageVk::ImageVk(const egl::ImageState &state, const gl::Context *context) in ImageVk() argument
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/android/
H A DDisplayVkAndroid.cpp26 DisplayVkAndroid::DisplayVkAndroid(const egl::DisplayState &state) : DisplayVk(state) {} in DisplayVkAndroid() argument
45 SurfaceImpl *DisplayVkAndroid::createWindowSurfaceVk(const egl::SurfaceState &state, in createWindowSurfaceVk() argument
129 DisplayImpl *CreateVulkanAndroidDisplay(const egl::DisplayState &state) in CreateVulkanAndroidDisplay() argument
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/linux/xcb/
H A DDisplayVkXcb.cpp45 DisplayVkXcb::DisplayVkXcb(const egl::DisplayState &state) in DisplayVkXcb() argument
95 SurfaceImpl *DisplayVkXcb::createWindowSurfaceVk(const egl::SurfaceState &state, in createWindowSurfaceVk() argument
153 DisplayImpl *CreateVulkanXcbDisplay(const egl::DisplayState &state) in CreateVulkanXcbDisplay() argument
/third_party/skia/src/gpu/d3d/
H A DGrD3DTextureResource.h25 GrD3DTextureResource(const GrD3DTextureResourceInfo& info, sk_sp<GrD3DResourceState> state) in GrD3DTextureResource() argument
H A DGrD3DTypesMinimal.cpp14 GrD3DBackendSurfaceInfo(const GrD3DTextureResourceInfo& info, GrD3DResourceState* state) GrD3DBackendSurfaceInfo() argument
H A DGrD3DTexture.cpp17 GrD3DTexture(GrD3DGpu* gpu, SkBudgeted budgeted, SkISize dimensions, const GrD3DTextureResourceInfo& info, sk_sp<GrD3DResourceState> state, const GrD3DDescriptorHeap::CPUHandle& shaderResourceView, GrMipmapStatus mipmapStatus) GrD3DTexture() argument
35 GrD3DTexture(GrD3DGpu* gpu, SkISize dimensions, const GrD3DTextureResourceInfo& info, sk_sp<GrD3DResourceState> state, const GrD3DDescriptorHeap::CPUHandle& shaderResourceView, GrMipmapStatus mipmapStatus, GrWrapCacheable cacheable, GrIOType ioType) GrD3DTexture() argument
52 GrD3DTexture(GrD3DGpu* gpu, SkISize dimensions, const GrD3DTextureResourceInfo& info, sk_sp<GrD3DResourceState> state, const GrD3DDescriptorHeap::CPUHandle& shaderResourceView, GrMipmapStatus mipmapStatus) GrD3DTexture() argument
89 MakeWrappedTexture(GrD3DGpu* gpu, SkISize dimensions, GrWrapCacheable cacheable, GrIOType ioType, const GrD3DTextureResourceInfo& info, sk_sp<GrD3DResourceState> state) MakeWrappedTexture() argument
[all...]
/third_party/skia/third_party/externals/swiftshader/src/Device/
H A DPixelProcessor.cpp30 uint32_t *state = reinterpret_cast<uint32_t *>(this); in computeHash() local
76 State state; in update() local
179 routine(const State &state, const vk::PipelineLayout *pipelineLayout, const SpirvShader *pixelShader, const vk::DescriptorSet::Bindings &descriptorSets) routine() argument
[all...]
H A DQuadRasterizer.cpp26 QuadRasterizer::QuadRasterizer(const PixelProcessor::State &state, SpirvShader const *spirvShader) in QuadRasterizer() argument
[all...]
/third_party/skia/third_party/externals/swiftshader/src/Renderer/
H A DQuadRasterizer.cpp31 QuadRasterizer::QuadRasterizer(const PixelProcessor::State &state, const PixelShader *pixelShader) : state(state), shader(pixelShader) in QuadRasterizer() argument
[all...]

Completed in 11 milliseconds

1...<<71727374757677787980>>...474