/third_party/mesa3d/src/gallium/drivers/nouveau/nvc0/ |
H A D | nvc0_query_hw.h | 34 uint8_t state; member
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/third_party/mesa3d/src/gallium/drivers/r300/ |
H A D | r300_fs.h | 64 struct pipe_shader_state state; member
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/third_party/rust/crates/aho-corasick/src/ |
H A D | automaton.rs | 564 let mut state = self.start_state(); find_at_no_state() variables [all...] |
/third_party/pulseaudio/src/modules/ |
H A D | module-sine.c | 104 static void sink_input_state_change_cb(pa_sink_input *i, pa_sink_input_state_t state) { in sink_input_state_change_cb() argument
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/third_party/pulseaudio/src/pulsecore/resampler/ |
H A D | speex.c | 60 SpeexResamplerState *state; in speex_resample_float() local 96 SpeexResamplerState *state; in speex_resample_int() local 120 SpeexResamplerState *state; in speex_update_rates() local 129 SpeexResamplerState *state; in speex_reset() local 139 SpeexResamplerState *state; speex_free() local 151 SpeexResamplerState *state; pa_resampler_speex_init() local [all...] |
H A D | soxr.c | 31 soxr_t state; in resampler_soxr_resample() local 106 soxr_t state; in pa_resampler_soxr_init() local
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/third_party/pulseaudio/src/modules/rtp/ |
H A D | headerlist.c | 136 const char *pa_headerlist_iterate(pa_headerlist *p, void **state) { in pa_headerlist_iterate() argument 147 void *state = NULL; in pa_headerlist_to_string() local
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/ |
H A D | ProgramImpl.h | 74 ProgramImpl(const gl::ProgramState &state) : mState(state) {} in ProgramImpl() argument
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H A D | RenderTargetCache.h | 69 update(const gl::Context *context, const gl::FramebufferState &state, const gl::Framebuffer::DirtyBits &dirtyBits) update() argument 120 updateReadColorRenderTarget( const gl::Context *context, const gl::FramebufferState &state) updateReadColorRenderTarget() argument 128 updateColorRenderTarget( const gl::Context *context, const gl::FramebufferState &state, size_t colorIndex) updateColorRenderTarget() argument 145 updateDepthStencilRenderTarget( const gl::Context *context, const gl::FramebufferState &state) updateDepthStencilRenderTarget() argument 171 getColorDraw(const gl::FramebufferState &state, size_t colorIndex) const getColorDraw() argument [all...] |
H A D | ContextImpl.cpp | 16 ContextImpl::ContextImpl(const gl::State &state, gl::ErrorSet *errorSet) in ContextImpl() argument
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H A D | DisplayImpl.cpp | 42 DisplayImpl::DisplayImpl(const egl::DisplayState &state) in DisplayImpl() argument
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
H A D | TransformFeedback11.cpp | 18 TransformFeedback11::TransformFeedback11(const gl::TransformFeedbackState &state, in TransformFeedback11() argument
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/egl/gbm/ |
H A D | SurfaceGbm.cpp | 17 SurfaceGbm::SurfaceGbm(const egl::SurfaceState &state, DisplayGbm::Buffer *buffer) in SurfaceGbm() argument 31 createDefaultFramebuffer(const gl::Context *context, const gl::FramebufferState &state) createDefaultFramebuffer() argument
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
H A D | RenderbufferGL.cpp | 26 RenderbufferGL::RenderbufferGL(const gl::RenderbufferState &state, GLuint id) in RenderbufferGL() argument
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H A D | TransformFeedbackGL.cpp | 23 TransformFeedbackGL::TransformFeedbackGL(const gl::TransformFeedbackState &state, in TransformFeedbackGL() argument
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/egl/ |
H A D | ImageEGL.cpp | 24 ImageEGL::ImageEGL(const egl::ImageState &state, in ImageEGL() argument
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
H A D | ImageVk.cpp | 24 ImageVk::ImageVk(const egl::ImageState &state, const gl::Context *context) in ImageVk() argument
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/android/ |
H A D | DisplayVkAndroid.cpp | 26 DisplayVkAndroid::DisplayVkAndroid(const egl::DisplayState &state) : DisplayVk(state) {} in DisplayVkAndroid() argument 45 SurfaceImpl *DisplayVkAndroid::createWindowSurfaceVk(const egl::SurfaceState &state, in createWindowSurfaceVk() argument 129 DisplayImpl *CreateVulkanAndroidDisplay(const egl::DisplayState &state) in CreateVulkanAndroidDisplay() argument
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/linux/xcb/ |
H A D | DisplayVkXcb.cpp | 45 DisplayVkXcb::DisplayVkXcb(const egl::DisplayState &state) in DisplayVkXcb() argument 95 SurfaceImpl *DisplayVkXcb::createWindowSurfaceVk(const egl::SurfaceState &state, in createWindowSurfaceVk() argument 153 DisplayImpl *CreateVulkanXcbDisplay(const egl::DisplayState &state) in CreateVulkanXcbDisplay() argument
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/third_party/skia/src/gpu/d3d/ |
H A D | GrD3DTextureResource.h | 25 GrD3DTextureResource(const GrD3DTextureResourceInfo& info, sk_sp<GrD3DResourceState> state) in GrD3DTextureResource() argument
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H A D | GrD3DTypesMinimal.cpp | 14 GrD3DBackendSurfaceInfo(const GrD3DTextureResourceInfo& info, GrD3DResourceState* state) GrD3DBackendSurfaceInfo() argument
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H A D | GrD3DTexture.cpp | 17 GrD3DTexture(GrD3DGpu* gpu, SkBudgeted budgeted, SkISize dimensions, const GrD3DTextureResourceInfo& info, sk_sp<GrD3DResourceState> state, const GrD3DDescriptorHeap::CPUHandle& shaderResourceView, GrMipmapStatus mipmapStatus) GrD3DTexture() argument 35 GrD3DTexture(GrD3DGpu* gpu, SkISize dimensions, const GrD3DTextureResourceInfo& info, sk_sp<GrD3DResourceState> state, const GrD3DDescriptorHeap::CPUHandle& shaderResourceView, GrMipmapStatus mipmapStatus, GrWrapCacheable cacheable, GrIOType ioType) GrD3DTexture() argument 52 GrD3DTexture(GrD3DGpu* gpu, SkISize dimensions, const GrD3DTextureResourceInfo& info, sk_sp<GrD3DResourceState> state, const GrD3DDescriptorHeap::CPUHandle& shaderResourceView, GrMipmapStatus mipmapStatus) GrD3DTexture() argument 89 MakeWrappedTexture(GrD3DGpu* gpu, SkISize dimensions, GrWrapCacheable cacheable, GrIOType ioType, const GrD3DTextureResourceInfo& info, sk_sp<GrD3DResourceState> state) MakeWrappedTexture() argument [all...] |
/third_party/skia/third_party/externals/swiftshader/src/Device/ |
H A D | PixelProcessor.cpp | 30 uint32_t *state = reinterpret_cast<uint32_t *>(this); in computeHash() local 76 State state; in update() local 179 routine(const State &state, const vk::PipelineLayout *pipelineLayout, const SpirvShader *pixelShader, const vk::DescriptorSet::Bindings &descriptorSets) routine() argument [all...] |
H A D | QuadRasterizer.cpp | 26 QuadRasterizer::QuadRasterizer(const PixelProcessor::State &state, SpirvShader const *spirvShader) in QuadRasterizer() argument [all...] |
/third_party/skia/third_party/externals/swiftshader/src/Renderer/ |
H A D | QuadRasterizer.cpp | 31 QuadRasterizer::QuadRasterizer(const PixelProcessor::State &state, const PixelShader *pixelShader) : state(state), shader(pixelShader) in QuadRasterizer() argument [all...] |