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Searched defs:staging (Results 1 - 6 of 6) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H A Drender_node_end_frame_staging.cpp69 const StagingConsumeStruct staging = {}; in ExecuteFrame() local
H A Drender_node_staging.cpp150 const StagingConsumeStruct staging = gpuResourceMgrImpl.ConsumeStagingData(); in ExecuteFrame() local
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/foundation/graphic/graphic_3d/lume/LumeRender/src/datastore/
H A Drender_data_store_default_staging.cpp69 auto& staging = in CopyImageToBuffer() local
85 auto& staging = in CopyImageToImage() local
101 auto& staging in CopyBufferToBuffer() local
117 auto& staging = CopyBufferToImage() local
150 auto& staging = stagingConsumeData_.beginFrame; CopyDataToBuffer() local
194 auto& staging = stagingConsumeData_.beginFrame; CopyDataToImage() local
210 auto& staging = stagingConsumeData_.beginFrame; CopyBufferToImage() local
246 const auto& staging = frameStagingConsumeData_; HasBeginStagingData() local
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/foundation/graphic/graphic_3d/lume/LumeFont/src/
H A Dfont_manager.cpp382 auto staging = static_cast<IRenderDataStoreDefaultStaging*>( in CreateAtlasTexture() local
/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/
H A Dmesh_builder.cpp544 auto staging = static_cast<IRenderDataStoreDefaultStaging*>( in StageToBuffers() local
/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
H A Dgltf2_importer.cpp1469 ImportTexture( IImageContainer::Ptr image, IRenderDataStoreDefaultStaging& staging, IGpuResourceManager& gpuResourceManager) ImportTexture() argument

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