/third_party/skia/third_party/externals/swiftshader/src/Renderer/ |
H A D | SetupProcessor.cpp | 120 const bool sprite = context->pointSpriteActive(); in update() local
|
H A D | PixelProcessor.cpp | 1086 const bool sprite = context->pointSpriteActive(); in update() local
|
/third_party/skia/third_party/externals/libpng/contrib/examples/ |
H A D | simpleover.c | 50 struct sprite { struct 103 sprite_op(const struct sprite *sprite, int x_offset, int y_offset, in sprite_op() argument 188 create_sprite(struct sprite *sprite, int *argc, const char ***argv) create_sprite() argument 315 add_sprite(png_imagep output, png_bytep out_buf, struct sprite *sprite, int *argc, const char ***argv) add_sprite() argument [all...] |
/third_party/mesa3d/src/gallium/auxiliary/draw/ |
H A D | draw_pipe_wide_point.c | 129 const boolean sprite = (boolean) stage->draw->rasterizer->point_quad_rasterization; in widepoint_point() local
|
/third_party/ffmpeg/libavcodec/ |
H A D | vc1dec.c | 111 int sprite, i; in vc1_parse_sprites() local 181 int i, plane, row, sprite; vc1_draw_sprites() local [all...] |
/third_party/skia/src/core/ |
H A D | SkVMBlitter.cpp | 219 EffectiveParams(const SkPixmap& device, const SkPixmap* sprite, SkPaint paint, const SkMatrixProvider& matrices, sk_sp<SkShader> clip) EffectiveParams() argument 528 SkVMBlitter(const SkPixmap& device, const SkPaint& paint, const SkPixmap* sprite, SkIPoint spriteOffset, const SkMatrixProvider& matrices, sk_sp<SkShader> clip, bool* ok) SkVMBlitter() argument 665 const void* sprite = this->isSprite(x,y); blitAntiH() local 760 Make(const SkPixmap& device, const SkPaint& paint, const SkPixmap& sprite, int left, int top, SkArenaAlloc* alloc, sk_sp<SkShader> clip) Make() argument [all...] |
/third_party/skia/third_party/externals/swiftshader/src/Shader/ |
H A D | SetupRoutine.cpp | 50 const bool sprite = state.pointSprite; in generate() local 485 void SetupRoutine::setupGradient(Pointer<Byte> &primitive, Pointer<Byte> &triangle, Float4 &w012, Float4 (&m)[3], Pointer<Byte> &v0, Pointer<Byte> &v1, Pointer<Byte> &v2, int attribute, int planeEquation, bool flat, bool sprite, bool perspective, bool wrap, int component) in setupGradient() argument
|