Searched defs:siblingNode (Results 1 - 6 of 6) sorted by relevance
/foundation/graphic/graphic_3d/kits/js/src/ |
H A D | NodeImpl.cpp | 455 SCENE_NS::INode::Ptr siblingNode; in InsertChildAfter() local
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/foundation/arkui/ace_engine/frameworks/core/interfaces/native/node/ |
H A D | frame_node_modifier.cpp | 90 auto* siblingNode = reinterpret_cast<UINode*>(sibling); in InsertChildAfterInFrameNode() local
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H A D | view_model.cpp | 732 void InsertChildAfter(void* parentNode, void* childNode, void* siblingNode) in InsertChildAfter() argument 757 void InsertChildBefore(void* parentNode, void* childNode, void* siblingNode) in InsertChildBefore() argument
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H A D | render_node_modifier.cpp | 71 auto* siblingNode = reinterpret_cast<UINode*>(sibling); in InsertChildAfter() local
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/foundation/arkui/ace_engine/interfaces/native/node/ |
H A D | node_model.cpp | 234 int32_t InsertChildAfter(ArkUI_NodeHandle parentNode, ArkUI_NodeHandle childNode, ArkUI_NodeHandle siblingNode) in InsertChildAfter() argument 249 int32_t InsertChildBefore(ArkUI_NodeHandle parentNode, ArkUI_NodeHandle childNode, ArkUI_NodeHandle siblingNode) in InsertChildBefore() argument
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/foundation/arkui/ace_engine/frameworks/core/components_ng/base/ |
H A D | ui_node.cpp | 173 void UINode::AddChildAfter(const RefPtr<UINode>& child, const RefPtr<UINode>& siblingNode) in AddChildAfter() argument 196 void UINode::AddChildBefore(const RefPtr<UINode>& child, const RefPtr<UINode>& siblingNode) in AddChildBefore() argument
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