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Searched defs:should_succeed (Results 1 - 3 of 3) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cShaderTextureImageSamplesTests.cpp82 buildComputeProgram(const char* cs_body, bool should_link_po, bool should_succeed) buildComputeProgram() argument
/third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/
H A DesextcTessellationShaderXFB.cpp187 createSeparableProgram(glw::GLenum shader_type, unsigned int n_strings, const char* const* strings, unsigned int n_varyings, const char* const* varyings, bool should_succeed) createSeparableProgram() argument
H A DesextcTessellationShaderUtils.cpp194 void TessellationShaderUtils::compileShaders(glw::GLint n_shaders, const glw::GLuint* shaders, bool should_succeed) in compileShaders() argument

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