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Searched defs:shaders (Results 1 - 3 of 3) sorted by relevance

/foundation/graphic/graphic_2d/rosen/test/2d_graphics/drawing_ndk/cpp/dm/
H A Dluma_filter.cpp193 ST_SHADER shaders[] = { in OnTestFunction() local
/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Dshader_manager.h418 BASE_NS::vector<ShaderAllocs> shaders; member
H A Dshader_manager.cpp221 GetShadersBySlot( const uint32_t renderSlotId, const ShaderManager::ComputeMappings& mappings, vector<RenderHandleReference>& shaders) GetShadersBySlot() argument
231 GetShadersBySlot(const uint32_t renderSlotId, const ShaderManager::GraphicsMappings& mappings, vector<RenderHandleReference>& shaders) GetShadersBySlot() argument
241 GetShadersBySlot( const uint32_t renderSlotId, const ShaderManager::ComputeMappings& mappings, vector<RenderHandle>& shaders) GetShadersBySlot() argument
251 GetShadersBySlot( const uint32_t renderSlotId, const ShaderManager::GraphicsMappings& mappings, vector<RenderHandle>& shaders) GetShadersBySlot() argument
918 vector<RenderHandleReference> shaders; GetShaders() local
926 vector<RenderHandle> shaders; GetShaderRawHandles() local
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