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Searched defs:shaderResources (Results 1 - 3 of 3) sorted by relevance

/third_party/skia/src/pdf/
H A DSkPDFResourceDict.cpp84 SkPDFMakeResourceDict( const std::vector<SkPDFIndirectReference>& graphicStateResources, const std::vector<SkPDFIndirectReference>& shaderResources, const std::vector<SkPDFIndirectReference>& xObjectResources, const std::vector<SkPDFIndirectReference>& fontResources) SkPDFMakeResourceDict() argument
H A DSkPDFDevice.cpp1139 populate_graphic_state_entry_from_paint( SkPDFDocument* doc, const SkMatrix& matrix, const SkClipStack* clipStack, SkIRect deviceBounds, const SkPaint& paint, const SkMatrix& initialTransform, SkScalar textScale, SkPDFGraphicStackState::Entry* entry, SkTHashSet<SkPDFIndirectReference>* shaderResources, SkTHashSet<SkPDFIndirectReference>* graphicStateResources) populate_graphic_state_entry_from_paint() argument
/third_party/mesa3d/src/gallium/drivers/svga/include/
H A Dsvga3d_dx.h2106 uint32 shaderResources[SVGA3D_DX_MAX_SRVIEWS]; member

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