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Searched defs:setInput (Results 1 - 4 of 4) sorted by relevance

/third_party/glslang/glslang/MachineIndependent/preprocessor/
H A DPpContext.cpp110 void TPpContext::setInput(TInputScanner& input, bool versionWillBeError) in setInput() function in glslang::TPpContext
/third_party/skia/third_party/externals/swiftshader/src/Shader/
H A DPixelShader.cpp141 void PixelShader::setInput(int inputIdx, int nbComponents, const sw::Shader::Semantic& semantic) in setInput() function in sw::PixelShader
H A DVertexShader.cpp160 void VertexShader::setInput(int inputIdx, const sw::Shader::Semantic& semantic, AttribType aType) in setInput() function in sw::VertexShader
/third_party/skia/src/gpu/effects/
H A DGrSkSLFP.cpp333 void GrSkSLFP::setInput(std::unique_ptr<GrFragmentProcessor> input) { in setInput() function in GrSkSLFP

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