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Searched defs:scaleH (Results 1 - 9 of 9) sorted by relevance

/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/scroll/effect/
H A Dscroll_fade_painter.cpp35 float scaleH = scaleFactor_ * baseGlowScale; in Paint() local
/foundation/arkui/ace_engine/frameworks/core/components/common/painter/
H A Drosen_scroll_fade_painter.cpp38 double scaleH = scaleFactor_ * baseGlowScale; in Paint() local
/foundation/graphic/graphic_2d/rosen/test/render_service/render_service_base/unittest/render/
H A Drs_hps_blur_test.cpp69 float scaleH = 1.0; in HWTEST_F() local
/foundation/graphic/graphic_2d/rosen/modules/render_service_base/src/render/
H A Drs_hps_blur.cpp30 Drawing::Matrix HpsBlurFilter::GetShaderTransform(const Drawing::Rect& blurRect, float scaleW, float scaleH) in GetShaderTransform() argument
H A Drs_foreground_effect_filter.cpp176 float scaleH = static_cast<float>(std::ceil(height * blurScale_)) / image->GetHeight(); in ApplyForegroundEffect() local
H A Drs_kawase_blur.cpp225 float scaleH = dst.GetHeight() / image->GetHeight(); in OutputOriginalImage() local
300 float scaleH = static_cast<float>(scaledInfo.GetHeight()) / input->GetHeight(); in ExecutePingPongBlur() local
179 GetShaderTransform(const Drawing::Canvas* canvas, const Drawing::Rect& blurRect, float scaleW, float scaleH) GetShaderTransform() argument
/foundation/window/window_manager/utils/src/
H A Dsurface_draw.cpp353 GetSurfaceSnapshot(const std::shared_ptr<RSSurfaceNode> surfaceNode, std::shared_ptr<Media::PixelMap>&pixelMap, int32_t timeoutMs, float scaleW, float scaleH) GetSurfaceSnapshot() argument
/foundation/graphic/graphic_2d/rosen/modules/graphics_effect/src/
H A Dge_kawase_blur_shader_filter.cpp273 float scaleH = static_cast<float>(scaleHeight) / (height > 0 ? height : 1); in BuildMatrix() local
438 float scaleH = dst.GetHeight() / height; in OutputOriginalImage() local
395 GetShaderTransform( const Drawing::Canvas* canvas, const Drawing::Rect& blurRect, float scaleW, float scaleH) GetShaderTransform() argument
H A Dge_mesa_blur_shader_filter.cpp482 float scaleH = static_cast<float>(scaleHeight) / (height > 0 ? height : 1); in BuildMatrix() local
494 auto scaleH = static_cast<float>(scaledInfo.GetHeight()) / (height > 0 ? height : 1); in BuildMiddleMatrix() local
504 float scaleH = static_cast<float>((dst.GetHeight() - offsetY_ - offsetW_)) / (imageHeight > 0 ? imageHeight : 1); in BuildStretchMatrixFull() local
520 float scaleH = static_cast<float>((imageHeight - offsetY_ - offsetW_)) / (imageHeight > 0 ? imageHeight : 1); in BuildStretchMatrix() local
729 float scaleH = static_cast<float>(dst.GetHeight()) / blurImage->GetHeight(); in ScaleAndAddRandomColor() local
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