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Searched defs:saturation (Results 1 - 24 of 24) sorted by relevance

/foundation/graphic/graphic_2d/rosen/modules/effect/test/unittest/
H A Dsaturation_filter_unittest.cpp37 auto saturation = std::make_shared<SaturationFilter>(); in HWTEST_F() local
61 auto saturation = std::make_shared<SaturationFilter>(); in HWTEST_F() local
85 auto saturation = std::make_shared<SaturationFilter>(); in HWTEST_F() local
109 auto saturation = std::make_shared<SaturationFilter>(); HWTEST_F() local
133 auto saturation = std::make_shared<SaturationFilter>(); HWTEST_F() local
168 auto saturation = std::make_shared<SaturationFilter>(); HWTEST_F() local
191 auto saturation = std::make_shared<SaturationFilter>(); HWTEST_F() local
229 auto saturation = std::make_shared<SaturationFilter>(); HWTEST_F() local
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H A Dprogram_unittest.cpp92 auto saturation = std::make_shared<SaturationFilter>(); in HWTEST_F() local
115 auto saturation = std::make_shared<SaturationFilter>(); in HWTEST_F() local
H A Dalgo_filter_unittest.cpp129 auto saturation = filterFactory.GetFilter("Saturation"); in HWTEST_F() local
H A Dfilter_unittest.cpp64 auto saturation = filterFactory.GetFilter("Saturation"); in HWTEST_F() local
/foundation/graphic/graphic_2d/rosen/modules/effect/effectChain/src/
H A Dsaturation_filter.cpp28 std::shared_ptr<float> saturation = std::static_pointer_cast<float>(value); in SetValue() local
/foundation/graphic/graphic_2d/rosen/modules/render_service_base/include/render/
H A Drs_material_filter.h56 float saturation; member
/foundation/graphic/graphic_2d/rosen/test/render_service/render_service_base/unittest/render/
H A Drs_filter_test.cpp55 float saturation = 1.0f; in HWTEST_F() local
H A Drs_material_filter_test.cpp367 float saturation = 1.0f; in HWTEST_F() local
393 float saturation = 1.0f; in HWTEST_F() local
/foundation/graphic/graphic_2d/rosen/modules/render_service_base/src/render/
H A Drs_filter.cpp51 std::shared_ptr<RSFilter> RSFilter::CreateMaterialFilter(float radius, float saturation, in CreateMaterialFilter() argument
/foundation/graphic/graphic_2d/rosen/modules/render_service_client/core/ui_effect/effect/include/
H A Dbrightness_blender.h74 void SetSaturation(float saturation) in SetSaturation() argument
/foundation/graphic/graphic_2d/rosen/modules/render_service_client/test/fuzztest/rsuieffect_fuzzer/
H A Drsuieffect_fuzzer.cpp82 float saturation = GetData<float>(); in BrightnessBlenderFuzzTest() local
/foundation/arkui/ace_engine/frameworks/core/components_ng/manager/drag_drop/
H A Ddrag_drop_func_wrapper.cpp469 auto saturation = (blurParam->saturation - 1) * ratio + 1.0; in BrulStyleToEffection() local
/foundation/arkui/ace_engine/frameworks/core/interfaces/native/node/
H A Dtabs_modifier.cpp409 double saturation = 1.0f; in ResetBarBackgroundEffect() local
H A Dnode_common_modifier.cpp3486 double saturation = 1.0f; in ResetBackgroundEffect() local
3536 float saturation = 1.0f; in ResetBackgroundBrightnessInternal() local
3569 float saturation in ResetForegroundBrightness() local
3512 SetBackgroundBrightnessInternal(ArkUINodeHandle node, ArkUI_Float32 rate, ArkUI_Float32 lightUpDegree, ArkUI_Float32 cubicCoeff, ArkUI_Float32 quadCoeff, ArkUI_Float32 saturation, const ArkUI_Float32* posRGBValues, ArkUI_Int32 posRGBValuesSize, const ArkUI_Float32* negRGBValues, ArkUI_Int32 negRGBValuesSize , ArkUI_Float32 fraction) SetBackgroundBrightnessInternal() argument
3545 SetForegroundBrightness(ArkUINodeHandle node, ArkUI_Float32 rate, ArkUI_Float32 lightUpDegree, ArkUI_Float32 cubicCoeff, ArkUI_Float32 quadCoeff, ArkUI_Float32 saturation, const ArkUI_Float32* posRGBValues, ArkUI_Int32 posRGBValuesSize, const ArkUI_Float32* negRGBValues, ArkUI_Int32 negRGBValuesSize, ArkUI_Float32 fraction) SetForegroundBrightness() argument
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/foundation/graphic/graphic_2d/rosen/modules/render_service_client/core/modifier/
H A Drs_modifier_extractor.cpp512 float saturation = GetBackgroundBlurSaturation(); in Dump() local
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/menu/
H A Dmenu_view.cpp1233 auto saturation = menuTheme->GetBgEffectSaturation(); in UpdateMenuBackgroundEffect() local
/foundation/graphic/graphic_2d/rosen/test/render_service/render_service_client/unittest/ui/
H A Drs_node_test.cpp6087 float saturation = 1.f; // for test in HWTEST_F() local
6185 float saturation = 1.f; // for test in HWTEST_F() local
/foundation/arkui/ace_engine/frameworks/core/components_ng/event/
H A Ddrag_event.cpp1367 auto saturation = (blurParam->saturation - 1) * ratio + 1.0; in BrulStyleToEffection() local
/foundation/graphic/graphic_2d/rosen/modules/render_service_client/core/ui/
H A Drs_node.cpp1631 void RSNode::SetFgBrightnessSaturation(const float& saturation) in SetFgBrightnessSaturation() argument
1671 void RSNode::SetBgBrightnessSaturation(const float& saturation) in SetBgBrightnessSaturation() argument
1986 void RSNode::SetBackgroundBlurSaturation(float saturation) in SetBackgroundBlurSaturation() argument
2028 void RSNode::SetForegroundBlurSaturation(float saturation) in SetForegroundBlurSaturation() argument
/foundation/graphic/graphic_2d/rosen/modules/render_service_base/src/property/
H A Drs_properties.cpp1510 void RSProperties::SetFgBrightnessSaturation(const float& saturation) in SetFgBrightnessSaturation() argument
1611 void RSProperties::SetBgBrightnessSaturation(const float& saturation) in SetBgBrightnessSaturation() argument
/foundation/arkui/ace_engine/frameworks/core/components_ng/render/adapter/
H A Drosen_render_context.cpp176 auto saturation = (blurParam->saturation - 1) * ratio + 1.0; in CreateRSMaterialFilter() local
/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/engine/jsi/nativeModule/
H A Darkts_native_common_bridge.cpp4958 ArkUI_Float32 saturation = 1.0f; in SetBackgroundEffect() local
1282 ParseDynamicBrightnessOption(ArkUIRuntimeCallInfo* runtimeCallInfo, EcmaVM* vm, ArkUI_Float32& rate, ArkUI_Float32& lightUpDegree, ArkUI_Float32& cubicCoeff, ArkUI_Float32& quadCoeff, ArkUI_Float32& saturation, std::vector<float>& posRGB, std::vector<float>& negRGB, ArkUI_Float32& fraction) ParseDynamicBrightnessOption() argument
5040 ArkUI_Float32 saturation = 1.0f; SetBackgroundBrightnessInternal() local
5072 ArkUI_Float32 saturation = 1.0f; SetForegroundBrightness() local
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/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/jsview/
H A Djs_view_abstract.cpp2883 double saturation = 1.0f; in ParseBrightnessOption() local
2923 double saturation = 1.0f; in ParseEffectOption() local
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/foundation/arkui/ace_engine/frameworks/core/interfaces/arkoala/
H A Darkoala_api.h1519 ArkUI_Float32 saturation; member

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