/third_party/mesa3d/src/gallium/drivers/llvmpipe/ |
H A D | lp_state_fs_fastpath.c | 144 red(const struct lp_jit_context *context, uint32_t x, uint32_t y, uint32_t facing, const void *a0, const void *dadx, const void *dady, uint8_t **cbufs, uint8_t *depth, uint64_t int_mask, struct lp_jit_thread_data *thread_data, unsigned *strides, unsigned depth_stride, unsigned *sample_stride, unsigned depth_sample_stride) red() argument 171 green(const struct lp_jit_context *context, uint32_t x, uint32_t y, uint32_t facing, const void *a0, const void *dadx, const void *dady, uint8_t **cbufs, uint8_t *depth, uint64_t int_mask, struct lp_jit_thread_data *thread_data, unsigned *strides, unsigned depth_stride, unsigned *sample_stride, unsigned depth_sample_stride) green() argument
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H A D | lp_texture.h | 100 unsigned sample_stride; member
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H A D | lp_rast_priv.h | 234 unsigned sample_stride[PIPE_MAX_COLOR_BUFS]; in lp_rast_shade_quads_all() local
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H A D | lp_state_sampler.c | 302 unsigned sample_stride = 0; in prepare_shader_sampling() local 457 uint32_t sample_stride; in prepare_shader_images() local [all...] |
H A D | lp_scene.h | 128 unsigned sample_stride; member
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H A D | lp_rast.c | 326 unsigned sample_stride[PIPE_MAX_COLOR_BUFS]; in lp_rast_shade_tile() local 434 unsigned sample_stride[PIPE_MAX_COLOR_BUFS]; in lp_rast_shade_quads_mask_sample() local [all...] |
H A D | lp_jit.h | 65 uint32_t sample_stride; member 95 uint32_t sample_stride; member
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H A D | lp_state_fs.c | 533 LLVMValueRef sample_stride; in fs_fb_fetch() local 3402 LLVMValueRef sample_stride = NULL; in generate_fragment() local
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/third_party/mesa3d/src/gallium/auxiliary/draw/ |
H A D | draw_context.c | 1163 draw_set_mapped_texture(struct draw_context *draw, enum pipe_shader_type shader_stage, unsigned sview_idx, uint32_t width, uint32_t height, uint32_t depth, uint32_t first_level, uint32_t last_level, uint32_t num_samples, uint32_t sample_stride, const void *base_ptr, uint32_t row_stride[PIPE_MAX_TEXTURE_LEVELS], uint32_t img_stride[PIPE_MAX_TEXTURE_LEVELS], uint32_t mip_offsets[PIPE_MAX_TEXTURE_LEVELS]) draw_set_mapped_texture() argument 1187 draw_set_mapped_image(struct draw_context *draw, enum pipe_shader_type shader_stage, unsigned idx, uint32_t width, uint32_t height, uint32_t depth, const void *base_ptr, uint32_t row_stride, uint32_t img_stride, uint32_t num_samples, uint32_t sample_stride) draw_set_mapped_image() argument
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H A D | draw_llvm.h | 62 uint32_t sample_stride; member 102 uint32_t sample_stride; member
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H A D | draw_llvm.c | 2490 draw_llvm_set_mapped_texture(struct draw_context *draw, enum pipe_shader_type shader_stage, unsigned sview_idx, uint32_t width, uint32_t height, uint32_t depth, uint32_t first_level, uint32_t last_level, uint32_t num_samples, uint32_t sample_stride, const void *base_ptr, uint32_t row_stride[PIPE_MAX_TEXTURE_LEVELS], uint32_t img_stride[PIPE_MAX_TEXTURE_LEVELS], uint32_t mip_offsets[PIPE_MAX_TEXTURE_LEVELS]) draw_llvm_set_mapped_texture() argument 2544 draw_llvm_set_mapped_image(struct draw_context *draw, enum pipe_shader_type shader_stage, unsigned idx, uint32_t width, uint32_t height, uint32_t depth, const void *base_ptr, uint32_t row_stride, uint32_t img_stride, uint32_t num_samples, uint32_t sample_stride) draw_llvm_set_mapped_image() argument
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/third_party/ffmpeg/libavcodec/ |
H A D | mpegaudiodec_template.c | 1530 int sample_stride; in mp_decode_frame() local
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/third_party/mesa3d/src/gallium/auxiliary/gallivm/ |
H A D | lp_bld_sample.h | 301 (*sample_stride)(const struct lp_sampler_dynamic_state *state, member 449 LLVMValueRef sample_stride; member
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H A D | lp_bld_sample_soa.c | 4715 LLVMValueRef num_samples = NULL, sample_stride = NULL; in lp_build_img_op_soa() local
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