H A D | gl4cDirectStateAccessTexturesTests.cpp | 4698 gl.texImage2D(TextureTarget<2>(), 0, internalformat, s_texture_width, s_texture_height, 0, GL_RGBA, in TextureImage() local 4725 gl.texImage3D(TextureTarget<3>(), 0, internalformat, s_texture_width, s_texture_height, s_texture_depth, 0, GL_RGBA, in TextureImage() local 4767 gl.compressedTexImage2D(TextureTarget<2>(), 0, internalformat, s_texture_width, s_texture_height, 0, in CompressedTexImage() local 4784 gl.compressedTexImage3D(TextureTarget<3>(), 0, internalformat, s_texture_width, s_texture_height, s_texture_depth, in CompressedTexImage() local 5585 const glw::GLuint CompressedSubImageTest::s_texture_height = 4; global() member in gl4cts::DirectStateAccess::Textures::CompressedSubImageTest 5764 gl.texImage2D(TextureTarget<2>(), 0, GL_RGBA8, s_texture_width, s_texture_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, CreateSourceTexture() local 5785 gl.texImage3D(TextureTarget<3>(), 0, GL_RGBA8, s_texture_width, s_texture_height, s_texture_depth, 0, GL_RGBA, CreateSourceTexture() local 5826 gl.texImage2D(TextureTarget<2>(), 0, GL_RGBA8, s_texture_width, s_texture_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, CreateDestinationTexture() local 5847 gl.texImage3D(TextureTarget<3>(), 0, GL_RGBA8, s_texture_width, s_texture_height, s_texture_depth, 0, GL_RGBA, CreateDestinationTexture() local 6214 const glw::GLuint CopyTest::s_texture_height = 4; global() member in gl4cts::DirectStateAccess::Textures::CopyTest 7891 const glw::GLuint BindUnitTest::s_texture_height = 3; global() member in gl4cts::DirectStateAccess::Textures::BindUnitTest 7966 const glw::GLuint GetImageTest::s_texture_height = 4; global() member in gl4cts::DirectStateAccess::Textures::GetImageTest 8207 const glw::GLuint GetLevelParameterTest::s_texture_height = 4; global() member in gl4cts::DirectStateAccess::Textures::GetLevelParameterTest [all...] |