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Searched
defs:sRGBtoLinear
(Results
1 - 8
of
8
) sorted by relevance
/third_party/skia/third_party/externals/swiftshader/src/System/
H
A
D
Math.hpp
326
inline float
sRGBtoLinear
(float c)
in sRGBtoLinear()
function
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/shaders/
H
A
D
common.h
112
static inline float4
sRGBtoLinear
(float4 color)
in sRGBtoLinear()
function
/third_party/skia/third_party/externals/swiftshader/src/Common/
H
A
D
Math.hpp
358
inline float
sRGBtoLinear
(float c)
in sRGBtoLinear()
function
/third_party/skia/third_party/externals/swiftshader/src/Pipeline/
H
A
D
SpirvShaderImage.cpp
77
sw::SIMD::Float
sRGBtoLinear
(sw::SIMD::Float c)
in sRGBtoLinear()
function
H
A
D
PixelRoutine.cpp
3268
Float4 PixelRoutine::
sRGBtoLinear
(const Float4 &x) // Approximates x^2.2
in sRGBtoLinear()
function in sw::PixelRoutine
/third_party/skia/third_party/externals/swiftshader/src/Renderer/
H
A
D
Blitter.cpp
1169
Float4 Blitter::
sRGBtoLinear
(Float4 &c)
in sRGBtoLinear()
function in sw::Blitter
/third_party/skia/third_party/externals/swiftshader/src/Shader/
H
A
D
PixelRoutine.cpp
2719
Float4 PixelRoutine::
sRGBtoLinear
(const Float4 &x) // Approximates x^2.2
in sRGBtoLinear()
function in sw::PixelRoutine
/third_party/skia/third_party/externals/swiftshader/src/Device/
H
A
D
Blitter.cpp
1499
Float4 Blitter::
sRGBtoLinear
(const Float4 &c)
in sRGBtoLinear()
function in sw::Blitter
Completed in 16 milliseconds