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Searched defs:sRGBtoLinear (Results 1 - 8 of 8) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/System/
H A DMath.hpp326 inline float sRGBtoLinear(float c) in sRGBtoLinear() function
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/shaders/
H A Dcommon.h112 static inline float4 sRGBtoLinear(float4 color) in sRGBtoLinear() function
/third_party/skia/third_party/externals/swiftshader/src/Common/
H A DMath.hpp358 inline float sRGBtoLinear(float c) in sRGBtoLinear() function
/third_party/skia/third_party/externals/swiftshader/src/Pipeline/
H A DSpirvShaderImage.cpp77 sw::SIMD::Float sRGBtoLinear(sw::SIMD::Float c) in sRGBtoLinear() function
H A DPixelRoutine.cpp3268 Float4 PixelRoutine::sRGBtoLinear(const Float4 &x) // Approximates x^2.2 in sRGBtoLinear() function in sw::PixelRoutine
/third_party/skia/third_party/externals/swiftshader/src/Renderer/
H A DBlitter.cpp1169 Float4 Blitter::sRGBtoLinear(Float4 &c) in sRGBtoLinear() function in sw::Blitter
/third_party/skia/third_party/externals/swiftshader/src/Shader/
H A DPixelRoutine.cpp2719 Float4 PixelRoutine::sRGBtoLinear(const Float4 &x) // Approximates x^2.2 in sRGBtoLinear() function in sw::PixelRoutine
/third_party/skia/third_party/externals/swiftshader/src/Device/
H A DBlitter.cpp1499 Float4 Blitter::sRGBtoLinear(const Float4 &c) in sRGBtoLinear() function in sw::Blitter

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