Searched defs:round_up (Results 1 - 12 of 12) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/vc4/ |
H A D | vc4_simulator_validate.h | 46 #define round_up(x, y) align(x, y) macro
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/third_party/ffmpeg/libavcodec/ |
H A D | put_bits.h | 100 static inline int put_bytes_count(const PutBitContext *s, int round_up) in put_bytes_count() argument 135 static inline int put_bytes_left(const PutBitContext *s, int round_up) in put_bytes_left() argument
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/third_party/astc-encoder/Source/UnitTest/ |
H A D | test_simd.cpp | 40 static unsigned int round_up(unsigned int x) in round_up() function
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/third_party/libdrm/omap/ |
H A D | omap_drm.c | 46 #define round_up(x, y) ((((x)-1) | __round_mask(x, y))+1) macro
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/third_party/exfatprogs/include/ |
H A D | libexfat.h | 20 #define round_up(x, y) ((((x)-1) | __round_mask(x, y))+1) macro
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/third_party/skia/third_party/externals/abseil-cpp/absl/base/internal/ |
H A D | low_level_alloc.cc | 215 const size_t round_up; member 341 size_t round_up = 16; in RoundedUpBlockSize() local
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/third_party/mesa3d/src/compiler/nir/ |
H A D | nir_lower_int64.c | 735 nir_ssa_def *round_up = nir_ior(b, COND_LOWER_CMP(b, ilt, half, rem), in lower_2f() local
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/third_party/python/Objects/ |
H A D | floatobject.c | 1317 int half_eps, digit, round_up, negate=0; in float_fromhex() local
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/third_party/mesa3d/src/amd/vulkan/ |
H A D | radv_shader.c | 1360 get_size_class(unsigned size, bool round_up) in get_size_class() argument
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/third_party/f2fs-tools/include/ |
H A D | f2fs_fs.h | 668 #define round_up(x, y) (((x) + (y) - 1) / (y)) macro
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/third_party/skia/third_party/externals/wuffs/release/c/ |
H A D | wuffs-v0.3.c | 12741 bool round_up = false; in wuffs_base__private_implementation__high_prec_dec__rounded_integer() local [all...] |
/third_party/astc-encoder/Source/ |
H A D | wuffs-v0.3.c | 13637 bool round_up = false; in wuffs_base__private_implementation__high_prec_dec__rounded_integer() local 44012 DynIOBuffer::round_up(uint64_t min_incl, uint64_t max_incl) { round_up() function in DynIOBuffer [all...] |
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