Searched defs:rootSig (Results 1 - 5 of 5) sorted by relevance
/third_party/skia/src/gpu/d3d/ |
H A D | GrD3DRootSignature.cpp | 105 gr_cp<ID3D12RootSignature> rootSig; in Make() local 119 GrD3DRootSignature::GrD3DRootSignature(gr_cp<ID3D12RootSignature> rootSig, int numTextureSamplers, in GrD3DRootSignature() argument
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H A D | GrD3DResourceProvider.cpp | 60 auto rootSig = GrD3DRootSignature::Make(fGpu, numTextureSamplers, numUAVs); in findOrCreateRootSignature() local 257 sk_sp<GrD3DRootSignature> rootSig = this->findOrCreateRootSignature(1, 1); in findOrCreateMipmapPipeline() local
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H A D | GrD3DPipelineStateBuilder.cpp | 642 sk_sp<GrD3DRootSignature> rootSig = in finalize() local 497 create_pipeline_state( GrD3DGpu* gpu, const GrProgramInfo& programInfo, const sk_sp<GrD3DRootSignature>& rootSig, gr_cp<ID3DBlob> vertexShader, gr_cp<ID3DBlob> pixelShader, DXGI_FORMAT renderTargetFormat, DXGI_FORMAT depthStencilFormat, unsigned int sampleQualityPattern) create_pipeline_state() argument 670 MakeComputePipeline(GrD3DGpu* gpu, GrD3DRootSignature* rootSig, const char* shader) MakeComputePipeline() argument
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H A D | GrD3DCommandList.cpp | 347 void GrD3DDirectCommandList::setGraphicsRootSignature(const sk_sp<GrD3DRootSignature>& rootSig) { in setGraphicsRootSignature() argument 358 void GrD3DDirectCommandList::setComputeRootSignature(const sk_sp<GrD3DRootSignature>& rootSig) { in setComputeRootSignature() argument [all...] |
H A D | GrD3DGpu.cpp | 1136 sk_sp<GrD3DRootSignature> rootSig = fResourceProvider.findOrCreateRootSignature(1, 1); in onRegenerateMipMapLevels() local
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