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Searched defs:rh (Results 1 - 5 of 5) sorted by relevance

/foundation/filemanagement/app_file_service/tests/unittests/backup_sa/module_ipc/
H A Dsvc_restore_deps_manager_test.cpp46 static bool IsEqual(const vector<string> &lf, const vector<string> &rh) in IsEqual() argument
/foundation/filemanagement/app_file_service/tests/unittests/backup_utils/b_json/
H A Db_json_entity_ext_manage_test.cpp48 bool IsEqual(const struct stat &lf, const struct stat &rh) in IsEqual() argument
95 bool IsEqual(const std::vector<ExtManageInfo> &lf, const map<string, tuple<string, struct stat, bool>> &rh) in IsEqual() argument
68 IsEqual(const map<string, tuple<string, struct stat, bool>> &lf, const map<string, tuple<string, struct stat, bool>> &rh) IsEqual() argument
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/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dnode_impl.cpp664 auto rh = meta->GetPropertyByName(RM_HANDLE); in CompleteInitialization() local
H A Dscene_impl.cpp159 const auto rh = data.bitmap->GetRenderHandle(); variable
H A Dscene_holder.cpp1912 auto rh = rhComponentManager_->GetRenderHandleReference(shaderEntityRef); in GetShader() local
1952 auto rh = rhComponentManager_->GetRenderHandleReference(stateEntityRef); in GetGraphicsState() local
2011 auto rh = rhComponentManager_->GetRenderHandleReference(entityRef); in SetGraphicsState() local
2042 auto rh = rhComponentManager_->GetRenderHandleReference(entityRef); GetGraphicsState() local
2144 auto rh = state->GetRenderHandleReference(engineShaderManager); SetGraphicsState() local
2239 LoadImage(BASE_NS::string_view uri, RENDER_NS::RenderHandleReference rh) LoadImage() argument
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