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Searched defs:rgbaMask (Results 1 - 7 of 7) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
H A DDevice.cpp188 void Device::clearColor(float red, float green, float blue, float alpha, unsigned int rgbaMask) in clearColor() argument
H A DContext.cpp3447 unsigned int rgbaMask = getColorMask(); in clear() local
3476 unsigned int rgbaMask = getColorMask(); in clearColorBuffer() local
/third_party/skia/third_party/externals/swiftshader/src/Renderer/
H A DBlitter.cpp36 void Blitter::clear(void *pixel, sw::Format format, Surface *dest, const SliceRect &dRect, unsigned int rgbaMask) in clear() argument
49 bool Blitter::fastClear(void *pixel, sw::Format format, Surface *dest, const SliceRect &dRect, unsigned int rgbaMask) in fastClear() argument
H A DRenderer.cpp727 void Renderer::clear(void *value, Format format, Surface *dest, const Rect &clearRect, unsigned int rgbaMask) in clear() argument
H A DPixelProcessor.cpp604 void PixelProcessor::setColorWriteMask(int index, int rgbaMask) in setColorWriteMask() argument
/third_party/skia/third_party/externals/swiftshader/src/Shader/
H A DPixelRoutine.cpp1757 UInt2 rgbaMask = As<UInt2>(Int2(tmpMask, tmpMask)); in writeColor() local
2446 UInt2 rgbaMask; in writeColor() local
2495 UInt2 rgbaMask = As<UInt2>(Int2(tmpMask, tmpMask)); in writeColor() local
2589 UInt4 rgbaMask; in writeColor() local
[all...]
/third_party/skia/third_party/externals/swiftshader/src/Pipeline/
H A DPixelRoutine.cpp1748 UInt2 rgbaMask = As<UInt2>(Int2(tmpMask, tmpMask)); in writeColor() local
2826 UInt2 rgbaMask; in writeColor() local
2861 UInt2 rgbaMask; in writeColor() local
2910 UInt2 rgbaMask = As<UInt2>(Int2(tmpMask, tmpMask)); writeColor() local
3001 UInt4 rgbaMask; writeColor() local
3071 UInt4 rgbaMask; writeColor() local
[all...]

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