/foundation/graphic/graphic_3d/lume/LumeRender/src/node/ |
H A D | render_node_bloom.h | 62 RenderNodeGraphInputs::InputResources resources; member
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H A D | render_node_back_buffer.h | 64 RenderNodeGraphInputs::InputResources resources; member
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H A D | render_node_compute_generic.h | 61 RenderNodeGraphInputs::InputResources resources; member
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H A D | render_node_fullscreen_generic.h | 60 RenderNodeGraphInputs::InputResources resources; member
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H A D | render_node_mip_chain_post_process.h | 81 RenderNodeGraphInputs::InputResources resources; member
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H A D | render_node_single_post_process.h | 85 RenderNodeGraphInputs::InputResources resources; member
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/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/ |
H A D | node_context_descriptor_set_manager.h | 37 BASE_NS::array_view<const RenderHandle> resources; member
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H A D | render_node_graph_share_manager.cpp | 41 SetGlobalRenderNodeResources( const string_view nodeName, const array_view<const IRenderNodeGraphShareManager::NamedResource> resources) SetGlobalRenderNodeResources() argument
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H A D | render_node_graph_share_manager.h | 52 BASE_NS::vector<IRenderNodeGraphShareManager::NamedResource> resources; member
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H A D | render_node_parser_util.cpp | 411 void ParseResources(const string_view name, const json::value& node, RenderNodeGraphInputs::InputResources& resources, in ParseResources() argument 491 RenderNodeGraphInputs::InputResources resources; GetInputResources() local 519 vector<RenderNodeGraphInputs::RenderNodeGraphGpuImageDesc> resources; GetGpuImageDescs() local 537 vector<RenderNodeGraphInputs::RenderNodeGraphGpuBufferDesc> resources; GetGpuBufferDescs() local [all...] |
H A D | render_node_util.cpp | 93 SetupRenderNodeResourceHandles(const IRenderNodeGpuResourceManager& gpuResourceMgr, const IRenderNodeGraphShareManager& rngShareMgr, const RenderNodeGraphInputs::InputResources& resources, RenderNodeHandles::InputResources& res) SetupRenderNodeResourceHandles() argument 211 BindResourcesToBinder( const RenderNodeHandles::InputResources& resources, IPipelineDescriptorSetBinder& pipelineDescriptorSetBinder) const BindResourcesToBinder() argument [all...] |
H A D | pipeline_descriptor_set_binder.cpp | 295 void DescriptorSetBinder::BindBuffers(const uint32_t binding, const BASE_NS::array_view<const BindableBuffer> resources) in BindBuffers() argument 403 void DescriptorSetBinder::BindImages(const uint32_t binding, const array_view<const BindableImage> resources) in BindImages() argument 488 BindSamplers(const uint32_t binding, const array_view<const BindableSampler> resources) BindSamplers() argument 621 BindBuffers( const uint32_t set, const uint32_t binding, const array_view<const BindableBuffer> resources) BindBuffers() argument 648 BindImages( const uint32_t set, const uint32_t binding, const array_view<const BindableImage> resources) BindImages() argument 676 BindSamplers( const uint32_t set, const uint32_t binding, const array_view<const BindableSampler> resources) BindSamplers() argument [all...] |
H A D | render_node_post_process_util.h | 74 RenderNodeGraphInputs::InputResources resources; member
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/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/ |
H A D | render_node_camera_single_post_process.h | 108 RENDER_NS::RenderNodeGraphInputs::InputResources resources; member
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H A D | render_node_default_material_deferred_shading.h | 114 RENDER_NS::RenderNodeGraphInputs::InputResources resources; member
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H A D | render_node_default_material_render_slot.h | 56 RENDER_NS::BindableImage resources[RenderDataDefaultMaterial::MATERIAL_TEXTURE_COUNT]; member
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/foundation/graphic/graphic_3d/lume/LumeRender/src/device/ |
H A D | gpu_resource_manager.h | 301 BASE_NS::vector<RenderHandle> resources; member
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H A D | shader_pipeline_binder.cpp | 397 BindBuffers( const uint32_t set, const uint32_t binding, const array_view<const BindableBufferWithHandleReference> resources) BindBuffers() argument 462 BindImages( const uint32_t set, const uint32_t binding, array_view<const BindableImageWithHandleReference> resources) BindImages() argument 524 BindSamplers( const uint32_t set, const uint32_t binding, array_view<const BindableSamplerWithHandleReference> resources) BindSamplers() argument [all...] |
/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/ |
H A D | render_backend_gles.h | 235 BASE_NS::vector<Gles::Bind> resources; member
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H A D | render_backend_gles.cpp | 83 vector<Resource> resources; member 1973 Gles::Bind& RenderBackendGLES::SetupBind(const DescriptorSetLayoutBinding& binding, vector<Gles::Bind>& resources) in SetupBind() argument 2042 vector<Gles::Bind>& resources = bind.resources; ProcessBindings() local [all...] |
/foundation/graphic/graphic_3d/lume/LumeBinaryCompile/LumeShaderCompiler/src/ |
H A D | spirv_cross_helpers_gles.cpp | 99 void ReflectPushConstants(spirv_cross::Compiler& compiler, const spirv_cross::ShaderResources& resources,
in ReflectPushConstants() argument
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/foundation/arkui/ace_engine/frameworks/bridge/cj_frontend/interfaces/cj_ffi/ |
H A D | cj_web_ffi.cpp | 136 std::vector<std::string> resources; in GetAccessibleResources() local 150 std::vector<std::string> resources; in Grant() local
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/foundation/arkui/ace_engine/frameworks/core/components/web/resource/ |
H A D | web_delegate.cpp | 368 std::vector<std::string> resources; in GetResources() local [all...] |
/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/jsview/ |
H A D | js_web.cpp | 676 std::vector<std::string> resources = webPermissionRequest_->GetResources(); in GetResources() local 694 std::vector<std::string> resources; in Grant() local
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