Searched defs:resolveToBackbuffer_ (Results 1 - 1 of 1) sorted by relevance
/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/ | ||
H A D | render_backend_gles.h | 298 bool resolveToBackbuffer_[PipelineStateConstants::MAX_RENDER_PASS_ATTACHMENT_COUNT] = { false }; member in final |
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