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Searched defs:resolveAttachmentCount (Results 1 - 2 of 2) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Dnode_context_pool_manager_gles.cpp482 uint32_t resolveAttachmentCount; member
413 GenerateSubPassFBO(DeviceGLES& device, LowlevelFramebufferGL& framebuffer, const RenderPassSubpassDesc& sb, const array_view<const BindImage> images, const size_t resolveAttachmentCount, const array_view<const uint32_t> imageMap, bool multisampledRenderToTexture) GenerateSubPassFBO() argument
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/foundation/graphic/graphic_3d/lume/LumeRender/src/
H A Drender_graph.cpp323 const uint32_t resolveAttachmentCount = firstSubpass.resolveAttachmentCount; in UpdateMultiRenderCommandListRenderPasses() local

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