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/foundation/multimedia/image_effect/frameworks/native/render_environment/
H A Drender_environment.cpp138 RenderTexturePtr renderTex = param_->resCache_->RequestTexture(param_->context_, width, height, GL_RGBA8); in RequestBuffer() local
152 RenderTexturePtr renderTex; in GenMainTex() local
190 RenderTexturePtr renderTex = param_->resCache_->RequestTexture(param_->context_, width, height, GL_RGBA8); ConvertBufferToTexture() local
224 DrawBufferToTexture(RenderTexturePtr renderTex, const EffectBuffer *source) DrawBufferToTexture() argument
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