Searched defs:renderMeshHandle (Results 1 - 1 of 1) sorted by relevance
/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/ | ||
H A D | render_preprocessor_system.cpp | 302 auto renderMeshHandle = renderMeshManager_->Read(row.components[RMC]); in GatherSortData() local |
Completed in 4 milliseconds