Searched defs:rectY (Results 1 - 5 of 5) sorted by relevance
/foundation/arkui/ace_engine/test/unittest/core/pattern/text_input/ |
H A D | text_field_content_modifier_test.cpp | 73 auto rectY = clipRect.GetTop(); in HWTEST_F() local
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/foundation/graphic/graphic_utils_lite/frameworks/ |
H A D | transform.cpp | 177 short rectY = relativeRect.GetY(); in GetOrigPoint() local
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/foundation/multimodalinput/input/frameworks/napi/input_monitor/src/ |
H A D | js_input_monitor_manager.cpp | 340 int32_t rectY = -1; in GetHotRectAreaList() local
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/foundation/arkui/ace_engine/frameworks/core/interfaces/native/node/ |
H A D | render_node_modifier.cpp | 341 SetRectMask(ArkUINodeHandle node, ArkUI_Float32 rectX, ArkUI_Float32 rectY, ArkUI_Float32 rectW, ArkUI_Float32 rectH, ArkUI_Uint32 fillColor, ArkUI_Uint32 strokeColor, ArkUI_Float32 strokeWidth) SetRectMask() argument 406 SetOvalMask(ArkUINodeHandle node, ArkUI_Float32 rectX, ArkUI_Float32 rectY, ArkUI_Float32 rectW, ArkUI_Float32 rectH, ArkUI_Uint32 fillColor, ArkUI_Uint32 strokeColor, ArkUI_Float32 strokeWidth) SetOvalMask() argument 434 SetRectClip( ArkUINodeHandle node, ArkUI_Float32 rectX, ArkUI_Float32 rectY, ArkUI_Float32 rectW, ArkUI_Float32 rectH) SetRectClip() argument 491 SetOvalClip( ArkUINodeHandle node, ArkUI_Float32 rectX, ArkUI_Float32 rectY, ArkUI_Float32 rectW, ArkUI_Float32 rectH) SetOvalClip() argument
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/foundation/window/window_manager/window_scene/session_manager/src/zidl/ |
H A D | scene_session_manager_stub.cpp | 1014 int32_t rectY = data.ReadInt32(); in HandleUpdateModalExtensionRect() local
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