/foundation/arkui/ace_engine/frameworks/core/gestures/ |
H A D | gesture_group.cpp | 28 auto recognizer = subGesture->CreateRecognizer(context); in CreateRecognizer() local
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H A D | multi_fingers_recognizer.cpp | 46 void MultiFingersRecognizer::Adjudicate(const RefPtr<GestureRecognizer>& recognizer, GestureDisposal disposal) in Adjudicate() argument 56 void MultiFingersRecognizer::AddToReferee(size_t touchId, const RefPtr<GestureRecognizer>& recognizer) in AddToReferee() argument 64 void MultiFingersRecognizer::DelFromReferee(size_t touchId, const RefPtr<GestureRecognizer>& recognizer) in DelFromReferee() argument
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H A D | gesture_recognizer.cpp | 87 void GestureRecognizer::AddToReferee(size_t touchId, const RefPtr<GestureRecognizer>& recognizer) in AddToReferee() argument 100 void GestureRecognizer::DelFromReferee(size_t touchId, const RefPtr<GestureRecognizer>& recognizer) in DelFromReferee() argument 113 BatchAdjudicate( const std::set<size_t>& touchIds, const RefPtr<GestureRecognizer>& recognizer, GestureDisposal disposal) BatchAdjudicate() argument
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H A D | parallel_recognizer.cpp | 108 IsRecognizeEnd(const RefPtr<GestureRecognizer>& recognizer) IsRecognizeEnd() argument 116 BatchAdjudicate( const std::set<size_t>& touchIds, const RefPtr<GestureRecognizer>& recognizer, GestureDisposal disposal) BatchAdjudicate() argument 154 AddToReferee(size_t touchId, const RefPtr<GestureRecognizer>& recognizer) AddToReferee() argument 174 ReconcileFrom(const RefPtr<GestureRecognizer>& recognizer) ReconcileFrom() argument [all...] |
H A D | exclusive_recognizer.cpp | 124 BatchAdjudicate( const std::set<size_t>& touchIds, const RefPtr<GestureRecognizer>& recognizer, GestureDisposal disposal) BatchAdjudicate() argument 172 AddToReferee(size_t touchId, const RefPtr<GestureRecognizer>& recognizer) AddToReferee() argument 185 CheckNeedBlocked(const RefPtr<GestureRecognizer>& recognizer) CheckNeedBlocked() argument 198 AcceptSubGesture(const RefPtr<GestureRecognizer>& recognizer) AcceptSubGesture() argument 227 ReconcileFrom(const RefPtr<GestureRecognizer>& recognizer) ReconcileFrom() argument [all...] |
H A D | pinch_recognizer.cpp | 274 bool PinchRecognizer::ReconcileFrom(const RefPtr<GestureRecognizer>& recognizer) in ReconcileFrom() argument
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H A D | pan_recognizer.cpp | 377 bool PanRecognizer::ReconcileFrom(const RefPtr<GestureRecognizer>& recognizer) in ReconcileFrom() argument
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H A D | long_press_recognizer.cpp | 274 bool LongPressRecognizer::ReconcileFrom(const RefPtr<GestureRecognizer>& recognizer) in ReconcileFrom() argument
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H A D | gesture_referee.cpp | 21 void GestureScope::AddMember(const RefPtr<GestureRecognizer>& recognizer) in AddMember() argument 51 DelMember(const RefPtr<GestureRecognizer>& recognizer) DelMember() argument 74 HandleGestureDisposal(const RefPtr<GestureRecognizer>& recognizer, const GestureDisposal disposal) HandleGestureDisposal() argument 103 HandleParallelDisposal(const RefPtr<GestureRecognizer>& recognizer, GestureDisposal disposal) HandleParallelDisposal() argument 119 HandleAcceptDisposal(const RefPtr<GestureRecognizer>& recognizer) HandleAcceptDisposal() argument 137 HandlePendingDisposal(const RefPtr<GestureRecognizer>& recognizer) HandlePendingDisposal() argument 156 HandleRejectDisposal(const RefPtr<GestureRecognizer>& recognizer) HandleRejectDisposal() argument 167 auto recognizer = weakRecognizer.Upgrade(); RemoveAndUnBlockGesture() local 189 Existed(const RefPtr<GestureRecognizer>& recognizer) Existed() argument 205 GetMembersByRecognizer( const RefPtr<GestureRecognizer>& recognizer) GetMembersByRecognizer() argument 220 CheckNeedBlocked(const RefPtr<GestureRecognizer>& recognizer) CheckNeedBlocked() argument 240 AcceptGesture(const RefPtr<GestureRecognizer>& recognizer) AcceptGesture() argument 363 AddGestureRecognizer(size_t touchId, const RefPtr<GestureRecognizer>& recognizer) AddGestureRecognizer() argument 380 DelGestureRecognizer(size_t touchId, const RefPtr<GestureRecognizer>& recognizer) DelGestureRecognizer() argument 410 Adjudicate(size_t touchId, const RefPtr<GestureRecognizer>& recognizer, GestureDisposal disposal) Adjudicate() argument [all...] |
H A D | sequenced_recognizer.cpp | 46 auto recognizer = AceType::DynamicCast<MultiFingersRecognizer>(recognizers_[activeIndex]); in OnRejected() local 140 BatchAdjudicate( const std::set<size_t>& touchIds, const RefPtr<GestureRecognizer>& recognizer, GestureDisposal disposal) BatchAdjudicate() argument 157 AddToReferee(size_t touchId, const RefPtr<GestureRecognizer>& recognizer) AddToReferee() argument 205 ReconcileFrom(const RefPtr<GestureRecognizer>& recognizer) ReconcileFrom() argument [all...] |
H A D | rotation_recognizer.cpp | 188 bool RotationRecognizer::ReconcileFrom(const RefPtr<GestureRecognizer>& recognizer) in ReconcileFrom() argument
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H A D | timeout_recognizer.cpp | 37 void SingleChildGestureRecognizer::SetChild(RefPtr<GestureRecognizer> recognizer) in SetChild() argument 44 bool SingleChildGestureRecognizer::ReconcileFrom(const RefPtr<GestureRecognizer>& recognizer) in ReconcileFrom() argument 62 void SingleChildGestureRecognizer::AddToReferee(size_t touchId, const RefPtr<GestureRecognizer>& recognizer) in AddToReferee() argument 67 void SingleChildGestureRecognizer::DelFromReferee(size_t touchId, const RefPtr<GestureRecognizer>& recognizer) in DelFromReferee() argument 111 bool TimeoutRecognizer::ReconcileFrom(const RefPtr<GestureRecognizer>& recognizer) in ReconcileFrom() argument 123 BatchAdjudicate(const std::set<size_t>& touchIds, const RefPtr<GestureRecognizer>& recognizer, GestureDisposal disposal) BatchAdjudicate() argument [all...] |
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/search/ |
H A D | search_gesture_event_hub.cpp | 24 auto recognizer = GestureEventHub::PackInnerRecognizer(offset, innerRecognizers, touchId, targetComponent); in PackInnerRecognizer() local
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/foundation/resourceschedule/resource_schedule_service/ressched/scene_recognize/src/ |
H A D | scene_recognizer_mgr.cpp | 55 auto recognizer = recognizerItem.second; in DispatchResource() local
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/foundation/arkui/ace_engine/frameworks/core/components_ng/gestures/ |
H A D | gesture_group.cpp | 28 auto recognizer = subGesture->CreateRecognizer(); in CreateRecognizer() local
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H A D | gesture_referee.cpp | 21 void GestureScope::AddMember(const RefPtr<NGGestureRecognizer>& recognizer) in AddMember() argument 32 bool GestureScope::Existed(const RefPtr<NGGestureRecognizer>& recognizer) in Existed() argument 44 bool GestureScope::CheckNeedBlocked(const RefPtr<NGGestureRecognizer>& recognizer) in CheckNeedBlocked() argument 66 OnAcceptGesture(const RefPtr<NGGestureRecognizer>& recognizer) OnAcceptGesture() argument 117 DectectAllDone(const RefPtr<NGGestureRecognizer> recognizer) DectectAllDone() argument 142 auto recognizer = item.Upgrade(); QueryAllDone() local 157 auto recognizer = weak.Upgrade(); Close() local 171 CheckRecognizer(const RefPtr<NGGestureRecognizer>& recognizer) CheckRecognizer() argument 192 auto recognizer = weak.Upgrade(); CheckRecognizerState() local 203 auto recognizer = weak.Upgrade(); IsReady() local 214 auto recognizer = weak.Upgrade(); HasFailRecognizer() local 225 auto recognizer = weak.Upgrade(); ForceCleanGestureScope() local 236 auto recognizer = weak.Upgrade(); ForceCleanGestureScopeState() local 246 auto recognizer = weak.Upgrade(); CleanGestureScopeState() local 400 Adjudicate(const RefPtr<NGGestureRecognizer>& recognizer, GestureDisposal disposal) Adjudicate() argument 419 HandleAcceptDisposal(const RefPtr<NGGestureRecognizer>& recognizer) HandleAcceptDisposal() argument 444 HandlePendingDisposal(const RefPtr<NGGestureRecognizer>& recognizer) HandlePendingDisposal() argument 466 HandleRejectDisposal(const RefPtr<NGGestureRecognizer>& recognizer) HandleRejectDisposal() argument [all...] |
/foundation/arkui/ace_engine/frameworks/core/components_ng/gestures/recognizers/ |
H A D | recognizer_group.h | 182 auto recognizer = AceType::DynamicCast<NG::NGGestureRecognizer>(item); CollectResponseLinkRecognizersRecursively() local [all...] |
H A D | parallel_recognizer.cpp | 131 BatchAdjudicate(const RefPtr<NGGestureRecognizer>& recognizer, GestureDisposal disposal) BatchAdjudicate() argument 177 ReconcileFrom(const RefPtr<NGGestureRecognizer>& recognizer) ReconcileFrom() argument [all...] |
H A D | exclusive_recognizer.cpp | 149 CheckNeedBlocked(const RefPtr<NGGestureRecognizer>& recognizer) CheckNeedBlocked() argument 176 BatchAdjudicate(const RefPtr<NGGestureRecognizer>& recognizer, GestureDisposal disposal) BatchAdjudicate() argument 200 HandleAcceptDisposal(const RefPtr<NGGestureRecognizer>& recognizer) HandleAcceptDisposal() argument 216 HandlePendingDisposal(const RefPtr<NGGestureRecognizer>& recognizer) HandlePendingDisposal() argument 232 HandleRejectDisposal(const RefPtr<NGGestureRecognizer>& recognizer) HandleRejectDisposal() argument 272 ReconcileFrom(const RefPtr<NGGestureRecognizer>& recognizer) ReconcileFrom() argument [all...] |
H A D | sequenced_recognizer.cpp | 49 auto recognizer = *iter; in OnRejected() local 189 void SequencedRecognizer::BatchAdjudicate(const RefPtr<NGGestureRecognizer>& recognizer, GestureDisposal disposal) in BatchAdjudicate() argument 244 RefPtr<LongPressRecognizer> recognizer = AceType::DynamicCast<LongPressRecognizer>(curRecognizer); UpdateCurrentIndex() local 324 ReconcileFrom(const RefPtr<NGGestureRecognizer>& recognizer) ReconcileFrom() argument [all...] |
H A D | recognizer_group.cpp | 134 Existed(const RefPtr<NGGestureRecognizer>& recognizer) Existed() argument 187 GroupAdjudicate(const RefPtr<NGGestureRecognizer>& recognizer, GestureDisposal disposal) GroupAdjudicate() argument [all...] |
/foundation/arkui/ace_engine/test/unittest/core/base/ |
H A D | frame_node_test_ng_coverage_new.cpp | 236 auto recognizer = AceType::MakeRefPtr<ClickRecognizer>(); in HWTEST_F() local
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/foundation/arkui/ace_engine/test/unittest/core/gestures/ |
H A D | rotation_recognizer_test_ng.cpp | 936 RefPtr<RotationRecognizer> recognizer = in HWTEST_F() local 967 RefPtr<RotationRecognizer> recognizer = HWTEST_F() local 991 RefPtr<RotationRecognizer> recognizer = HWTEST_F() local 1039 RefPtr<RotationRecognizer> recognizer = HWTEST_F() local [all...] |
H A D | recognizer_group_test_ng.cpp | 48 auto recognizer = excluRecognizer.CreateGestureFromRecognizer(); in HWTEST_F() local 243 auto recognizer = excluRecognizer.CreateGestureFromRecognizer(); in HWTEST_F() local
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H A D | multi_fingers_recognizer_test_ng.cpp | 160 void BatchAdjudicate(const RefPtr<NGGestureRecognizer>& recognizer, GestureDisposal disposal) {} in BatchAdjudicate() argument 179 void BatchAdjudicate(const RefPtr<NGGestureRecognizer>& recognizer, GestureDisposal disposal) {} in BatchAdjudicate() argument
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