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Searched defs:rebind (Results 1 - 25 of 33) sorted by relevance

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/third_party/json/tests/src/
H A Dunit-allocator.cpp97 struct rebind struct
223 struct rebind struct
/third_party/mesa3d/src/gallium/winsys/svga/drm/
H A Dvmw_surface.h67 boolean rebind; /* Surface needs a rebind after next unmap */ member
H A Dvmw_surface.c103 vmw_svga_winsys_surface_map(struct svga_winsys_context *swc, struct svga_winsys_surface *srf, unsigned flags, boolean *retry, boolean *rebind) vmw_svga_winsys_surface_map() argument
229 vmw_svga_winsys_surface_unmap(struct svga_winsys_context *swc, struct svga_winsys_surface *srf, boolean *rebind) vmw_svga_winsys_surface_unmap() argument
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/third_party/skia/third_party/externals/abseil-cpp/absl/container/internal/
H A Dcounting_allocator.h90 class rebind { class in absl::container_internal::CountingAllocator
H A Dhash_policy_testing.h131 struct rebind { struct
H A Draw_hash_set_allocator_test.cc57 struct rebind { struct in absl::container_internal::__anon19186::CheckedAlloc
450 struct rebind { struct in absl::container_internal::__anon19186::PAlloc
/third_party/mesa3d/src/gallium/drivers/svga/
H A Dsvga_shader_buffer.c313 svga_validate_shader_buffer_resources(struct svga_context *svga, unsigned count, struct svga_shader_buffer *bufs, bool rebind) svga_validate_shader_buffer_resources() argument
H A Dsvga_image_view.c266 svga_validate_image_view_resources(struct svga_context *svga, unsigned count, struct svga_image_view *images, bool rebind) svga_validate_image_view_resources() argument
H A Dsvga_resource_buffer.h296 boolean rebind; in svga_buffer_hw_storage_map() local
332 boolean rebind; in svga_buffer_hw_storage_unmap() local
H A Dsvga_resource_texture.c388 boolean retry, rebind; in svga_texture_transfer_map_direct() local
636 boolean rebind; in svga_texture_surface_unmap() local
H A Dsvga_draw.c538 bool rebind = svga->rebind.flags.images; svga_validate_image_views() local
577 bool rebind = svga->rebind.flags.shaderbufs; svga_validate_shader_buffers() local
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/third_party/node/deps/v8/src/zone/
H A Dzone-allocator.h25 struct rebind { struct in v8::internal::ZoneAllocator
97 struct rebind { struct in v8::internal::RecyclingZoneAllocator
/third_party/skia/third_party/externals/swiftshader/third_party/subzero/src/
H A DIceMemory.h87 template <class U> struct rebind { typedef sz_allocator<U, Traits> other; }; struct
/third_party/skia/third_party/externals/angle2/src/compiler/translator/
H A DPoolAlloc.h52 struct rebind struct in pool_allocator
/third_party/skia/third_party/externals/dawn/src/common/
H A DStackContainer.h69 struct rebind { struct in StackAllocator
/third_party/skia/third_party/externals/abseil-cpp/absl/memory/
H A Dmemory.h344 constexpr bool HasRebindAlloc(typename T::template rebind<U>::other*) { in HasRebindAlloc() argument
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H A Dmemory_test.cc497 struct rebind { struct
/third_party/skia/third_party/externals/swiftshader/third_party/marl/include/marl/
H A Dmemory.h341 struct rebind { struct
/third_party/glslang/glslang/Include/
H A DPoolAlloc.h279 struct rebind { struct in glslang::pool_allocator
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/compiler/
H A DPoolAlloc.h258 struct rebind { struct in pool_allocator
/third_party/skia/third_party/externals/abseil-cpp/absl/strings/
H A Dstr_cat_test.cc228 struct rebind { struct
H A Dstring_view_test.cc61 struct rebind { struct
/third_party/skia/src/gpu/
H A DGrAHardwareBufferUtils.cpp181 void GLTextureHelper::rebind(GrDirectContext* dContext) { in rebind() function in GrAHardwareBufferUtils::GLTextureHelper
/third_party/protobuf/src/google/protobuf/
H A Dmap.h160 struct rebind { struct in google::protobuf::internal::MapAllocator
/third_party/skia/third_party/externals/abseil-cpp/absl/base/internal/
H A Dexception_safety_testing.h699 struct rebind { struct in testing::ThrowingAllocator

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