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Searched defs:quadIndices (Results 1 - 22 of 22) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cShaderBallotTests.cpp208 deUint16 const quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in renderQuad() local
292 deUint16 const quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in executeComputeShader() local
H A Dgl4cShaderAtomicCounterOpsTests.cpp263 deUint16 const quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in renderQuad() local
351 deUint16 const quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in executeComputeShader() local
H A Dgl4cShaderViewportLayerArrayTests.cpp231 deUint16 const quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in renderQuad() local
H A Dgl4cTextureFilterMinmaxTests.cpp166 deUint16 const quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in renderQuad() local
H A Dgl4cES31CompatibilitySampleVariablesTests.cpp327 static deUint16 const quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in iterate() local
638 static deUint16 const quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in iterate() local
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/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcAggressiveShaderOptimizationsTests.cpp426 static const deUint16 quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in renderAndGrabSurface() local
H A DglcShaderGroupVoteTests.cpp169 deUint16 const quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in execute() local
H A DglcFragDepthTests.cpp161 static const deUint16 quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in iterate() local
316 static const deUint16 quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in iterate() local
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H A DglcLayoutLocationTests.cpp403 static const deUint16 quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in iterate() local
H A DglcNearestEdgeTests.cpp323 const std::vector<deUint16> quadIndices = { 0, 1, 2, 2, 1, 3 }; in renderQuad() local
H A DglcSampleVariablesTests.cpp329 static deUint16 const quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in iterate() local
637 static deUint16 const quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in iterate() local
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H A DglcShaderMultisampleInterpolationTests.cpp346 static deUint16 const quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in iterate() local
H A DglcInternalformatTests.cpp393 static const deUint16 quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in renderTexturedQuad() local
1439 static const deUint16 quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in renderColoredQuad() local
H A DglcPackedDepthStencilTests.cpp744 static const deUint16 quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in drawQuad() local
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fFragDepthTests.cpp144 static const deUint16 quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in iterate() local
317 static const deUint16 quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in iterate() local
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H A Des3fShaderApiTests.cpp199 const deUint16 quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in drawWithProgram() local
/third_party/vk-gl-cts/external/openglcts/modules/gles31/
H A Des31cSampleShadingTests.cpp282 static const deUint16 quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in iterate() local
H A Des31cSeparateShaderObjsTests.cpp2245 static const deUint16 quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in iterate() local
2676 static const deUint16 quadIndices[] = { 0, 1, 2, 2, 1, 3 }; iterate() local
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H A Des31cLayoutBindingTests.cpp1265 static const deUint16 quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in drawTest() local
1275 glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); in drawTest() local
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DSimpleOperationTest.cpp1090 auto quadIndices = GetQuadIndices(); in TEST_P() local
/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fDepthRangeTests.cpp175 static const deUint16 quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in iterate() local
325 static const deUint16 quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in iterate() local
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/third_party/vk-gl-cts/external/openglcts/modules/gles2/
H A Des2cTexture3DTests.cpp284 static const deUint16 quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in renderQuad() local

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