/foundation/window/window_manager/window_scene/test/unittest/ |
H A D | scene_session_test5.cpp | 382 WSRect preRect = { 20, 20, 800, 800 }; in HWTEST_F() local
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/foundation/window/window_manager/wm/test/unittest/ui_extension/ |
H A D | window_extension_session_impl_test.cpp | 984 Rect preRect; in HWTEST_F() local 1029 Rect preRect; HWTEST_F() local [all...] |
/foundation/window/window_manager/wmserver/test/unittest/ |
H A D | window_layout_policy_test.cpp | 1298 Rect preRect = { 0, 0, 20, 60 }; // rect : 0, 0, 20, 60 in HWTEST_F() local
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/foundation/window/window_manager/wm/test/unittest/ |
H A D | window_session_impl_test4.cpp | 750 Rect preRect; in HWTEST_F() local
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/foundation/window/window_manager/window_scene/session/host/src/zidl/ |
H A D | session_proxy.cpp | 290 Rect preRect = property->GetWindowRect(); in Connect() local
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/foundation/window/window_manager/wmserver/src/ |
H A D | window_layout_policy.cpp | 647 static void SetBounds(const sptr<WindowNode>& node, const Rect& winRect, const Rect& preRect) in SetBounds() argument 680 void WindowLayoutPolicy::UpdateSurfaceBounds(const sptr<WindowNode>& node, const Rect& winRect, const Rect& preRect) in UpdateSurfaceBounds() argument [all...] |
/foundation/arkui/ui_lite/frameworks/components/ |
H A D | ui_view.cpp | 880 Rect preRect = GetRect(); in SetTransformMap() local
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/foundation/window/window_manager/wm/src/ |
H A D | window_extension_session_impl.cpp | 552 auto preRect = GetRect(); in UpdateRect() local 582 void WindowExtensionSessionImpl::UpdateRectForRotation(const Rect& wmRect, const Rect& preRect, in UpdateRectForRotation() argument
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H A D | window_session_impl.cpp | 670 auto preRect = GetRect(); in UpdateRect() local 696 void WindowSessionImpl::UpdateRectForRotation(const Rect& wmRect, const Rect& preRect, in UpdateRectForRotation() argument 750 UpdateRectForOtherReason(const Rect& wmRect, const Rect& preRect, WindowSizeChangeReason wmReason, const std::shared_ptr<RSTransaction>& rsTransaction) UpdateRectForOtherReason() argument 833 auto preRect = GetRect(); UpdateDensity() local [all...] |
H A D | window_scene_session_impl.cpp | 3949 auto preRect = GetRect(); in UpdateDensityInner() local
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/foundation/arkui/ace_engine/frameworks/core/components_ng/manager/drag_drop/ |
H A D | drag_drop_manager.cpp | 2117 auto preRect = preTargetFrameNode->GetTransformRectRelativeToWindow(); in FireOnDragLeave() local
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