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Searched defs:posZ (Results 1 - 4 of 4) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/Pipeline/
H A DVertexRoutine.cpp124 auto posZ = pos[it->second.FirstComponent + 2]; in computeClipFlags() local
/third_party/skia/third_party/externals/angle2/src/tests/test_utils/third_party/
H A Dvulkan_command_buffer_utils.h236 float posX, posY, posZ, posW; // Position data member
242 float posX, posY, posZ, posW; // Position data member
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
H A DTexture.cpp1214 egl::Image *posZ = image[CubeFaceIndex(GL_TEXTURE_CUBE_MAP_POSITIVE_Z)][level]; in updateBorders() local
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/third_party/skia/third_party/externals/swiftshader/src/Device/
H A DBlitter.cpp2303 VkImageSubresource posZ = negY; in updateBorders() local
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