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Searched defs:po_id (Results 1 - 22 of 22) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/gles31/
H A Des31cTextureStorageMultisampleGetActiveUniformTests.hpp58 glw::GLint po_id; member in glcts::MultisampleTextureGetActiveUniformSamplersTest
H A Des31cTextureStorageMultisampleFunctionalTests.hpp78 glw::GLuint po_id; member in glcts::MultisampleTextureFunctionalTestsBlittingMultisampledDepthAttachmentTest
104 glw::GLuint po_id; member in glcts::MultisampleTextureFunctionalTestsBlittingMultisampledIntegerAttachmentTest
203 glw::GLuint po_id; member in glcts::MultisampleTextureFunctionalTestsTextureSizeFragmentShadersTest
226 glw::GLuint po_id; member in glcts::MultisampleTextureFunctionalTestsTextureSizeVertexShadersTest
/third_party/vk-gl-cts/external/openglcts/modules/glesext/geometry_shader/
H A DesextcGeometryShaderLayeredRendering.hpp145 glw::GLuint po_id; member
H A DesextcGeometryShaderInput.hpp166 glw::GLint po_id; member
H A DesextcGeometryShaderInput.cpp449 glw::GLuint po_id = (n_case == 0) ? m_program_object_unsized_arrays_id : m_program_object_sized_arrays_id; in iterate() local
H A DesextcGeometryShaderAPI.cpp1096 glw::GLuint po_id = (should_use_separable_object) ? m_gs_po_id : m_po_id; in iterate() local
/third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/
H A DesextcTessellationShaderInvariance.hpp109 glw::GLuint po_id; member
H A DesextcTessellationShaderPoints.hpp107 glw::GLint po_id; member
H A DesextcTessellationShaderTriangles.hpp86 glw::GLuint po_id; member
H A DesextcTessellationShaderPrimitiveCoverage.cpp574 void TessellationShaderPrimitiveCoverage::drawPatch(glw::GLuint po_id, glw::GLuint n_patch_vertices, in drawPatch() argument
H A DesextcTessellationShaderVertexOrdering.cpp363 glw::GLuint po_id = gl.createProgram(); in initTestIteration() local
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H A DesextcTessellationShaderXFB.cpp192 glw::GLuint po_id = 0; in createSeparableProgram() local
H A DesextcTessellationShaderTCTE.hpp128 glw::GLuint po_id; member
225 glw::GLuint po_id; member
393 glw::GLuint po_id; member
475 glw::GLuint po_id; member
H A DesextcTessellationShaderTessellation.hpp106 glw::GLuint po_id; member
201 glw::GLuint po_id; member
299 glw::GLuint po_id; member
H A DesextcTessellationShaderUtils.hpp327 glw::GLint po_id; member
H A DesextcTessellationShaderUtils.cpp1233 glw::GLint po_id = 0; in initTessellationVertexCounterProgram() local
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/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cSparseBufferTests.cpp81 glw::GLuint po_id = 0; in createComputeProgram() local
200 glw::GLuint po_id in createProgram() local
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H A Dgl3cCullDistanceTests.cpp75 glw::GLuint po_id = 0; in buildProgram() local
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H A Dgl4cTextureViewTests.cpp9062 glw::GLint po_id = xfb_po_ids[n_xfb_po_id]; in initPrograms() local
9075 glw::GLuint po_id = po_ids[n_po_id]; in initPrograms() local
H A Dgl4cShaderSubroutineTests.cpp7068 glw::GLuint po_id = po_ids[n_po_id]; in initTest() local
7281 glw::GLuint po_id; in iterate() member
8281 glw::GLuint po_id; in initTest() member
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H A Dgl4cGPUShaderFP64Tests.cpp6415 glw::GLuint po_id = programs[n_program]; in initProgramObjects() local
6448 glw::GLuint po_id = programs[n_program]; in initProgramObjects() local
6617 glw::GLuint po_id = programs[n_program]; initUniformValues() local
6752 glw::GLuint po_id = programs[n_program]; verifyProgramInterfaceQuerySupport() local
6944 glw::GLuint po_id = programs[n_program]; verifyUniformValues() local
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/
H A DesextcTestCaseBase.cpp404 bool TestCaseBase::buildProgramVA(glw::GLuint po_id, bool* out_has_compilation_failed, unsigned int sh_stages, ...) in buildProgramVA() argument
526 bool TestCaseBase::buildProgram(glw::GLuint po_id, glw::GLuint sh1_shader_id, unsigned int n_sh1_body_parts, in buildProgram() argument
551 buildProgram(glw::GLuint po_id, glw::GLuint sh1_shader_id, unsigned int n_sh1_body_parts, const char* const* sh1_body_parts, glw::GLuint sh2_shader_id, unsigned int n_sh2_body_parts, const char* const* sh2_body_parts, bool* out_has_compilation_failed) buildProgram() argument
585 buildProgram(glw::GLuint po_id, glw::GLuint sh1_shader_id, unsigned int n_sh1_body_parts, const char* const* sh1_body_parts, glw::GLuint sh2_shader_id, unsigned int n_sh2_body_parts, const char* const* sh2_body_parts, glw::GLuint sh3_shader_id, unsigned int n_sh3_body_parts, const char* const* sh3_body_parts, bool* out_has_compilation_failed) buildProgram() argument
623 buildProgram(glw::GLuint po_id, glw::GLuint sh1_shader_id, unsigned int n_sh1_body_parts, const char* const* sh1_body_parts, glw::GLuint sh2_shader_id, unsigned int n_sh2_body_parts, const char* const* sh2_body_parts, glw::GLuint sh3_shader_id, unsigned int n_sh3_body_parts, const char* const* sh3_body_parts, glw::GLuint sh4_shader_id, unsigned int n_sh4_body_parts, const char* const* sh4_body_parts, bool* out_has_compilation_failed) buildProgram() argument
667 buildProgram(glw::GLuint po_id, glw::GLuint sh1_shader_id, unsigned int n_sh1_body_parts, const char* const* sh1_body_parts, glw::GLuint sh2_shader_id, unsigned int n_sh2_body_parts, const char* const* sh2_body_parts, glw::GLuint sh3_shader_id, unsigned int n_sh3_body_parts, const char* const* sh3_body_parts, glw::GLuint sh4_shader_id, unsigned int n_sh4_body_parts, const char* const* sh4_body_parts, glw::GLuint sh5_shader_id, unsigned int n_sh5_body_parts, const char* const* sh5_body_parts, bool* out_has_compilation_failed) buildProgram() argument
868 getLinkingInfoLog(glw::GLuint po_id) getLinkingInfoLog() argument
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