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Searched defs:playerState (Results 1 - 5 of 5) sorted by relevance

/foundation/multimedia/media_foundation/engine/scene/player/standard/
H A Dmedia_utils.cpp62 PlayerStates playerState = PLAYER_STATE_ERROR; in TransStateId2PlayerState() local
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/foundation/multimedia/player_framework/frameworks/native/audio_haptic/
H A Daudio_haptic_sound_normal_impl.cpp261 void AudioHapticSoundNormalImpl::SetAVPlayerState(AudioHapticPlayerState playerState) in SetAVPlayerState() argument
/foundation/multimedia/player_framework/services/utils/
H A Dmedia_utils.cpp149 PlayerStates playerState = PLAYER_STATE_ERROR; in TransStateId2PlayerState() local
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/foundation/multimedia/media_foundation/engine/scene/player/lite/
H A Dhiplayer_impl.cpp783 PlayerStates playerState = PLAYER_STATE_ERROR; in TransStateId2PlayerState() local
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/foundation/multimedia/media_lite/services/player_lite/impl/player_control/player/
H A Dliteplayer.cpp960 PlayerStatus playerState = stateMachine_->GetCurState(); in DoPrepare() local
1141 PlayerStatus playerState = stateMachine_->GetCurState(); in DoPlay() local
1307 PlayerStatus playerState; in ReadPacketAndPushToDecoder() local
1396 PlayerStatus playerState = stateMachine_->GetCurState(); DoStop() local
1441 PlayerStatus playerState = stateMachine_->GetCurState(); DoPause() local
1983 PlayerStatus playerState = stateMachine_->GetCurState(); IsPlayEos() local
2023 PlayerStatus playerState = stateMachine_->GetCurState(); EnablePauseAfterPlay() local
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