/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/ |
H A D | gpu_resource_util_gles.cpp | 47 GpuBufferPlatformDataGL& plat = const_cast<GpuBufferPlatformDataGL&>(cplat); in DebugBufferNameGLES() local 55 const GpuImagePlatformDataGL& plat = (static_cast<const GpuImageGLES&>(image)).GetPlatformData(); in DebugImageNameGLES() local 63 const GpuSamplerPlatformDataGL& plat = (static_cast<const GpuSamplerGLES&>(sampler)).GetPlatformData(); in DebugSamplerNameGLES() local
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H A D | gpu_program_gles.cpp | 61 void ProcessPushConstants(GLuint program, const ShaderModulePlatformDataGLES& plat, GLenum flag, BindMaps& map) in ProcessPushConstants() argument 86 void ProcessStorageBlocks(GLuint program, const ShaderModulePlatformDataGLES& plat, GLenum flag, const BindMaps& map) in ProcessStorageBlocks() argument 107 void ProcessUniformBlocks(GLuint program, const ShaderModulePlatformDataGLES& plat, GLenum flag, BindMaps& map) in ProcessUniformBlocks() argument 151 void ProcessImageTextures(GLuint program, const ShaderModulePlatformDataGLES& plat, GLenum flag, const BindMaps& map) in ProcessImageTextures() argument 174 void ProcessCombinedSamplers(GLuint program, const ShaderModulePlatformDataGLES& plat, GLenum flag, BindMaps& map) in ProcessCombinedSamplers() argument 756 const auto& plat = static_cast<const ShaderModulePlatformDataGLES&>(plat_.module_->GetPlatformData()); Specialize() local [all...] |
H A D | gpu_image_gles.cpp | 95 void DoSwizzle(const GpuImageDesc& desc, GpuImagePlatformDataGL& plat) in DoSwizzle() argument 103 void GenerateImageStorage(DeviceGLES& device, const GpuImageDesc& desc, GpuImagePlatformDataGL& plat) in GenerateImageStorage() argument [all...] |
H A D | wgl_state.cpp | 384 auto& plat = swapChain.GetPlatformData(); in SwapBuffers() local 555 const auto& plat = swapChain->GetPlatformData(); in SetContext() local
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H A D | swapchain_gles.cpp | 246 void GenerateFBO(DeviceGLES& device, SwapchainPlatformDataGL& plat, bool msaa) in GenerateFBO() argument 213 GenerateTextures( DeviceGLES& device, uint32_t count, GLenum colorf, uint32_t sampleCount, SwapchainPlatformDataGL& plat) GenerateTextures() argument [all...] |
H A D | node_context_pool_manager_gles.cpp | 183 const auto& plat = static_cast<const GpuImagePlatformDataGL&>(color->GetPlatformData()); in IsDefaultAttachment() local 216 const GpuImagePlatformDataGL& plat = in IsDefaultResolve() local 228 const GpuImagePlatformDataGL& plat = in IsDefaultResolve() local 268 const GpuImagePlatformDataGL& plat = static_cast<const GpuImagePlatformDataGL&>(image.image->GetPlatformData()); BindToFbo() local 319 const GpuImagePlatformDataGL& plat = BindToFboMultisampled() local [all...] |
H A D | egl_state.cpp | 464 bool IsSrgbSurfaceSupported(const DevicePlatformDataGLES& plat) in IsSrgbSurfaceSupported() argument 840 const auto& plat = swapchain->GetPlatformData(); in SetContext() local 985 GetSurfaceInformation( const DevicePlatformDataGLES& plat, EGLSurface surface, GlesImplementation::SurfaceInfo& res) const GetSurfaceInformation() argument [all...] |
H A D | render_backend_gles.cpp | 534 const auto& plat = srcGpuBuffer.GetPlatformData(); in SetupBlit() local 878 auto& plat = const_cast<GpuSemaphorePlatformDataGles&>(gs->GetPlatformData()); in RenderProcessEndCommandLists() local 1146 const auto& plat = gpuBuffer->GetPlatformData(); in RenderCommandDrawIndirect() local 1204 const auto& plat = gpuBuffer->GetPlatformData(); in RenderCommandDispatchIndirect() local 1646 const auto& plat in RenderCommandBindVertexBuffers() local 1664 const auto& plat = gpuBuffer->GetPlatformData(); RenderCommandBindIndexBuffer() local 1986 const auto& plat = gpuSampler->GetPlatformData(); BindSampler() local 2026 const auto& plat = gpuBuffer->GetPlatformData(); BindBuffer() local [all...] |
/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/ |
H A D | gpu_resource_util_vk.cpp | 62 const GpuBufferPlatformDataVk& plat = (static_cast<const GpuBufferVk&>(buffer)).GetPlatformData(); in DebugBufferNameVk() local 76 const GpuImagePlatformDataVk& plat = static_cast<const GpuImagePlatformDataVk&>(image.GetBasePlatformData()); in DebugImageNameVk() local 100 const GpuSamplerPlatformDataVk& plat = (static_cast<const GpuSamplerVk&>(sampler)).GetPlatformData(); DebugSamplerNameVk() local [all...] |
H A D | node_context_pool_manager_vk.cpp | 169 const GpuImagePlatformDataVk& plat = image->GetPlatformData(); in CreateFramebuffer() local
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H A D | gpu_image_vk.cpp | 135 void FillImageDescVk(const GpuImageDesc& desc, GpuImagePlatformDataVk& plat) in FillImageDescVk() argument [all...] |
H A D | device_vk.cpp | 462 vector<string_view> GetPreferredDeviceExtensions(const BackendExtraVk* backendExtra, DevicePlatformDataVk& plat) in GetPreferredDeviceExtensions() argument 535 void PreparePhysicalDeviceFeaturesForEnabling(const BackendExtraVk* backendExtra, DevicePlatformDataVk& plat) in PreparePhysicalDeviceFeaturesForEnabling() argument [all...] |