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Searched defs:perspective (Results 1 - 19 of 19) sorted by relevance

/foundation/arkui/ace_engine/frameworks/bridge/cj_frontend/interfaces/cj_ffi/
H A Dcj_transitioneffect.h59 float perspective; member
/foundation/arkui/ace_engine/frameworks/base/geometry/
H A Dtransform_util.h104 float perspective[4] = { 0.0f, 0.0f, 0.0f, 1.0f }; member
H A Dtransform_util.cpp159 Matrix4 ComposeTransform(const Matrix4& perspective, const Matrix4& translation, const Matrix4& rotation, in ComposeTransform() argument
425 auto& perspective = operation.perspectiveOperation_; in ParseOperationToMatrix() local
644 Matrix4 perspective = BuildPerspectiveMatrix(decomp); ComposeTransform() local
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/foundation/arkui/ace_engine/frameworks/core/components/transform/
H A Drender_transform.cpp302 auto& perspective = effect.perspectiveOperation_; in ParseTransformEffect() local
325 auto& perspective = effect.perspectiveOperation_; in ParseDimension() local
/foundation/arkui/ace_engine/frameworks/core/components_ng/property/
H A Dtransition_property.h81 float perspective = 0.0f; member
/foundation/graphic/graphic_3d/lume/LumeBase/api/base/math/
H A Dmatrix_util.h724 Decompose( Mat4X4 const& modelMatrix, Vec3& scale, Quat& orientation, Vec3& translation, Vec3& skew, Vec4& perspective) Decompose() argument
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/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/
H A Dscene_util.cpp240 Math::Vec4 perspective; in CameraLookAt() local
/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
H A Dgltf2_data_structures.h649 } perspective; member
H A Dgltf2_importer.cpp1863 Math::Vec4 perspective; in CreateTransform() local
H A Dgltf2_exporter.cpp2322 Math::Vec4 perspective; CombineSkippedParentTransformations() local
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/foundation/graphic/graphic_3d/3d_widget_adapter/core/src/lume/
H A Dlume_common.cpp1602 BASE_NS::Math::Vec4 perspective; in SetupCameraTransform() local
1711 BASE_NS::Math::Vec4 perspective; in GetLightPositionAndRotation() local
/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/jsview/models/
H A Dview_abstract_model_impl.cpp661 void ViewAbstractModelImpl::SetRotate(float x, float y, float z, float angle, float perspective) in SetRotate() argument
/foundation/arkui/ace_engine/interfaces/native/
H A Dnative_type.h2064 float perspective; member
/foundation/arkui/ace_engine/frameworks/core/components_ng/render/adapter/
H A Drosen_render_context.cpp1988 auto perspective = rsNode_->GetStagingProperties().GetPersp(); in GetPaintRectWithTransform() local
2071 auto perspective = rsNode_->GetStagingProperties().GetPersp(); in GetRevertMatrix() local
2149 auto perspective = rsNode_->GetStagingProperties().GetPersp(); GetMatrixWithTransformRotate() local
2212 auto perspective = rsNode_->GetStagingProperties().GetPersp(); GetPointWithTransform() local
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/foundation/arkui/ace_engine/frameworks/core/interfaces/native/node/
H A Dnode_common_modifier.cpp2227 auto perspective = values[NUM_7]; in SetRotate() local
2255 auto perspective = values[NUM_4]; in SetRotateWithoutTransformCenter() local
4170 void SetRotateTransition(ArkUINodeHandle node, ArkUI_Float32* arrayValue, ArkUI_Int32 length, ArkUI_Float32 perspective, in SetRotateTransition() argument
4241 auto perspective = rotateEffect->GetEffect().perspective; GetRotateTransition() local
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/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/engine/jsi/nativeModule/
H A Darkts_native_common_bridge.cpp1244 double perspective = 0.0; in ParseRotate() local
/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/jsview/
H A Djs_view_abstract.cpp9510 void JSViewAbstract::GetJsPerspective(int32_t key, const JSRef<JSObject>& jsValue, float& perspective) in GetJsPerspective() argument
9501 GetPerspective( const std::string& key, const std::unique_ptr<JsonValue>& jsonValue, float& perspective) GetPerspective() argument
/foundation/arkui/ace_engine/interfaces/native/node/
H A Dstyle_modifier.cpp9043 float perspective = 0.0f; in SetRotateTransition() local
/foundation/arkui/ace_engine/frameworks/core/interfaces/arkoala/
H A Darkoala_api.h529 ArkUI_Float32 perspective; member
1408 ArkUI_Float32 perspective; member

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