Searched defs:pcmd_node_open (Results 1 - 2 of 2) sorted by relevance
/third_party/mesa3d/src/imgui/ |
H A D | imgui.cpp | 9329 bool pcmd_node_open = ImGui::TreeNode((void*)(pcmd - draw_list->CmdBuffer.begin()), "Draw %4d %s vtx, tex 0x%p, clip_rect (%4.0f,%4.0f)-(%4.0f,%4.0f)", pcmd->ElemCount, draw_list->IdxBuffer.Size > 0 ? "indexed" : "non-indexed", pcmd->TextureId, pcmd->ClipRect.x, pcmd->ClipRect.y, pcmd->ClipRect.z, pcmd->ClipRect.w); in ShowMetricsWindow() local
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/third_party/skia/third_party/externals/imgui/ |
H A D | imgui.cpp | 11708 bool pcmd_node_open = TreeNode((void*)(pcmd - draw_list->CmdBuffer.begin()), "%s", buf); in DebugNodeDrawList() local
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