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Help
Searched
defs:parallelPlayFlag
(Results
1 - 6
of
6
) sorted by relevance
/foundation/multimedia/player_framework/interfaces/inner_api/native/soundpool/include/
H
A
D
isoundpool.h
30
bool
parallelPlayFlag
= false;
member
/foundation/multimedia/player_framework/interfaces/inner_api/native/audio_haptic/include/
H
A
D
audio_haptic_player.h
55
bool
parallelPlayFlag
= false;
member
/foundation/multimedia/player_framework/frameworks/native/soundpool/
H
A
D
cache_buffer.cpp
393
int32_t CacheBuffer::SetParallelPlayFlag(const int32_t streamID, const bool
parallelPlayFlag
)
in SetParallelPlayFlag()
argument
/foundation/multimedia/player_framework/frameworks/native/audio_haptic/
H
A
D
audio_haptic_sound_low_latency_impl.cpp
33
AudioHapticSoundLowLatencyImpl(const std::string &audioUri, const bool &muteAudio, const AudioStandard::StreamUsage &streamUsage, const bool &
parallelPlayFlag
)
AudioHapticSoundLowLatencyImpl()
argument
H
A
D
audio_haptic_player_impl.cpp
47
CreateAudioHapticSound( const AudioLatencyMode &latencyMode, const std::string &audioUri, const bool &muteAudio, const AudioStandard::StreamUsage &streamUsage, const bool &
parallelPlayFlag
)
CreateAudioHapticSound()
argument
/foundation/multimedia/audio_framework/frameworks/native/audiorenderer/src/
H
A
D
audio_renderer.cpp
1278
int32_t AudioRendererPrivate::SetParallelPlayFlag(bool
parallelPlayFlag
)
in SetParallelPlayFlag()
argument
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