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Searched defs:packed (Results 1 - 4 of 4) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/api/render/shaders/common/
H A Drender_packing_common.h24 uvec2 packed; in PackVec4Half2x16() local
30 vec4 UnpackVec4Half2x16(const uvec2 packed) in UnpackVec4Half2x16() argument
40 uvec4 packed; in Pack2Vec4Half2x16() local
48 UnpackVec42Half2x16(const uvec4 packed, inout vec4 up0, inout vec4 up1) UnpackVec42Half2x16() argument
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/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/render/
H A Dintf_render_data_store_default_material.h121 BASE_NS::Math::UVec4 packed[MATERIAL_PACKED_UNIFORM_UVEC4_COUNT]; member
/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/shaders/common/
H A D3d_dm_target_packing_common.h109 vec4 packed = material; in GetPackMaterialWithFlags() local
175 void GetUnpackVelocityAndNormal(in vec4 packed, out vec2 velocity, out vec3 normal) in GetUnpackVelocityAndNormal() argument
H A D3d_dm_structures_common.h263 uvec4 packed[CORE_MATERIAL_FACTOR_UNIFORM_VEC4_COUNT]; member

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