Home
last modified time | relevance | path

Searched defs:pBlendFactor (Results 1 - 1 of 1) sorted by relevance

/third_party/mesa3d/src/gallium/frontends/d3d10umd/
H A DOutputMerger.cpp706 SetBlendState(D3D10DDI_HDEVICE hDevice, D3D10DDI_HBLENDSTATE hState, const FLOAT pBlendFactor[4], UINT SampleMask) SetBlendState() argument

Completed in 2 milliseconds