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Searched defs:p01 (Results 1 - 17 of 17) sorted by relevance

/third_party/vk-gl-cts/framework/common/
H A DtcuBilinearImageCompare.cpp74 inline deUint8 interpolateChannel (deUint32 fx1, deUint32 fy1, deUint8 p00, deUint8 p01, deUint8 p10, deUint8 p11) in interpolateChannel() argument
H A DtcuFuzzyImageCompare.cpp144 deUint32 p01 = readUnorm8<NumChannels>(src, i0, j1); in bilinearSample() local
H A DtcuTexLookupVerifier.cpp96 Vec4 p01; //!< (1, 0) member
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H A DtcuTexture.cpp2169 Vec4 p01 = (i0UseBorder || j1UseBorder) ? lookupBorder(access.getFormat(), sampler) : lookup(access, i0, j1, offset.z()); in sampleLinear2D() local
2289 float p01 = execCompare(p01Clr, sampler.compare, sampler.compareChannel, ref, isFixedPointDepthFormat); in sampleLinear2DCompare() local
/third_party/skia/experimental/lowp-basic/
H A Dbilerp-study.cpp38 static float golden_bilerp(float tx, float ty, int16_t p00, int16_t p10, int16_t p01, int16_t p11) { in golden_bilerp() argument
69 static int16_t bilerp_1(float tx, float ty, int16_t p00, int16_t p10, int16_t p01, int16_t p11) { in bilerp_1() argument
45 golden_bilerp2( float tx, float ty, int16_t p00, int16_t p10, int16_t p01, int16_t p11) golden_bilerp2() argument
56 full_res_bilerp( float tx, float ty, int16_t p00, int16_t p10, int16_t p01, int16_t p11) full_res_bilerp() argument
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/third_party/skia/src/gpu/tessellate/
H A DWangsFormula.h150 float4 p01 = float4::Load(pts); in cubic_pow4() local
/third_party/skia/src/core/
H A DSkGeometry.cpp164 Sk2s p01 = interp(p0, p1, tt); in SkChopQuadAt() local
/third_party/vk-gl-cts/modules/gles3/performance/
H A Des3pTextureCases.cpp122 Vec2 p01 = (m_coordTransform * Vec3(0.0f, 1.0f, 1.0f)).swizzle(0,1); in init() local
H A Des3pShaderOperatorTests.cpp229 tcu::Vec4 p01; //!< Bottom right. member
/third_party/vk-gl-cts/modules/glshared/
H A DglsShaderPerformanceMeasurer.hpp61 tcu::Vec4 p01; //!< Bottom right. member
/third_party/vk-gl-cts/framework/delibs/deimage/
H A DdeImage.c149 deARGB p01 = deImage_getPixel(srcImage, x0, y1); in deImage_scale() local
/third_party/vk-gl-cts/modules/gles2/performance/
H A Des2pTextureCases.cpp114 Vec2 p01 = (m_coordTransform * Vec3(0.0f, 1.0f, 1.0f)).swizzle(0,1); in init() local
H A Des2pShaderOperatorTests.cpp229 tcu::Vec4 p01; //!< Bottom right. member
/third_party/astc-encoder/Source/
H A Dastcenc_find_best_partitioning.cpp292 int p01 = popcount(a[0] ^ b[1]); in partition_mismatch3() local
333 int p01 = popcount(a[0] ^ b[1]); in partition_mismatch4() local
H A Dtinyexr.h8080 unsigned short *p01 = px + ox1; in wav2Encode() local
8126 unsigned short *p01 = px + ox1; in wav2Encode() local
8199 unsigned short *p01 = px + ox1; wav2Decode() local
8245 unsigned short *p01 = px + ox1; wav2Decode() local
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/third_party/mesa3d/src/mesa/main/
H A Dtexcompress_astc.cpp1291 int p00, p01, p10, p11, i0, i1; in compute_infill_weights() local
1308 int p00, p01, p10, p11, i; in compute_infill_weights() local
/third_party/ffmpeg/libavcodec/
H A Dexr.c541 uint16_t *p01 = px + ox1; in wav_decode() local
575 uint16_t *p01 = px + ox1; in wav_decode() local
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