/third_party/vk-gl-cts/framework/common/ |
H A D | tcuBilinearImageCompare.cpp | 74 inline deUint8 interpolateChannel (deUint32 fx1, deUint32 fy1, deUint8 p00, deUint8 p01, deUint8 p10, deUint8 p11) in interpolateChannel() argument
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H A D | tcuFuzzyImageCompare.cpp | 144 deUint32 p01 = readUnorm8<NumChannels>(src, i0, j1); in bilinearSample() local
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H A D | tcuTexLookupVerifier.cpp | 96 Vec4 p01; //!< (1, 0) member [all...] |
H A D | tcuTexture.cpp | 2169 Vec4 p01 = (i0UseBorder || j1UseBorder) ? lookupBorder(access.getFormat(), sampler) : lookup(access, i0, j1, offset.z()); in sampleLinear2D() local 2289 float p01 = execCompare(p01Clr, sampler.compare, sampler.compareChannel, ref, isFixedPointDepthFormat); in sampleLinear2DCompare() local
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/third_party/skia/experimental/lowp-basic/ |
H A D | bilerp-study.cpp | 38 static float golden_bilerp(float tx, float ty, int16_t p00, int16_t p10, int16_t p01, int16_t p11) { in golden_bilerp() argument 69 static int16_t bilerp_1(float tx, float ty, int16_t p00, int16_t p10, int16_t p01, int16_t p11) { in bilerp_1() argument 45 golden_bilerp2( float tx, float ty, int16_t p00, int16_t p10, int16_t p01, int16_t p11) golden_bilerp2() argument 56 full_res_bilerp( float tx, float ty, int16_t p00, int16_t p10, int16_t p01, int16_t p11) full_res_bilerp() argument [all...] |
/third_party/skia/src/gpu/tessellate/ |
H A D | WangsFormula.h | 150 float4 p01 = float4::Load(pts); in cubic_pow4() local
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/third_party/skia/src/core/ |
H A D | SkGeometry.cpp | 164 Sk2s p01 = interp(p0, p1, tt); in SkChopQuadAt() local
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/third_party/vk-gl-cts/modules/gles3/performance/ |
H A D | es3pTextureCases.cpp | 122 Vec2 p01 = (m_coordTransform * Vec3(0.0f, 1.0f, 1.0f)).swizzle(0,1); in init() local
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H A D | es3pShaderOperatorTests.cpp | 229 tcu::Vec4 p01; //!< Bottom right. member
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/third_party/vk-gl-cts/modules/glshared/ |
H A D | glsShaderPerformanceMeasurer.hpp | 61 tcu::Vec4 p01; //!< Bottom right. member
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/third_party/vk-gl-cts/framework/delibs/deimage/ |
H A D | deImage.c | 149 deARGB p01 = deImage_getPixel(srcImage, x0, y1); in deImage_scale() local
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/third_party/vk-gl-cts/modules/gles2/performance/ |
H A D | es2pTextureCases.cpp | 114 Vec2 p01 = (m_coordTransform * Vec3(0.0f, 1.0f, 1.0f)).swizzle(0,1); in init() local
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H A D | es2pShaderOperatorTests.cpp | 229 tcu::Vec4 p01; //!< Bottom right. member
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/third_party/astc-encoder/Source/ |
H A D | astcenc_find_best_partitioning.cpp | 292 int p01 = popcount(a[0] ^ b[1]); in partition_mismatch3() local 333 int p01 = popcount(a[0] ^ b[1]); in partition_mismatch4() local
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H A D | tinyexr.h | 8080 unsigned short *p01 = px + ox1; in wav2Encode() local 8126 unsigned short *p01 = px + ox1; in wav2Encode() local 8199 unsigned short *p01 = px + ox1; wav2Decode() local 8245 unsigned short *p01 = px + ox1; wav2Decode() local [all...] |
/third_party/mesa3d/src/mesa/main/ |
H A D | texcompress_astc.cpp | 1291 int p00, p01, p10, p11, i0, i1; in compute_infill_weights() local 1308 int p00, p01, p10, p11, i; in compute_infill_weights() local
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/third_party/ffmpeg/libavcodec/ |
H A D | exr.c | 541 uint16_t *p01 = px + ox1; in wav_decode() local 575 uint16_t *p01 = px + ox1; in wav_decode() local [all...] |