Searched defs:out_color (Results 1 - 4 of 4) sorted by relevance
/third_party/mesa3d/src/compiler/nir/ |
H A D | nir_lower_fragcolor.c | 88 nir_variable *out_color = nir_variable_create(b->shader, nir_var_shader_out, in lower_fragcolor_instr() local
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/gpu_shader5/ |
H A D | esextcGPUShader5TextureGatherOffset.cpp | 1190 void GPUShader5TextureGatherOffsetColorTestBase::getBorderColor(glw::GLfloat out_color[4]) in getBorderColor() argument 2128 void GPUShader5TextureGatherOffsetDepthTestBase::getBorderColor(glw::GLfloat out_color[4]) in getBorderColor() argument [all...] |
/third_party/mesa3d/src/freedreno/vulkan/ |
H A D | tu_clear_blit.c | 516 nir_variable *out_color = in build_blit_fs_shader() local 566 nir_variable *out_color = in build_ms_copy_fs_shader() local 622 nir_variable *out_color = in build_clear_fs_shader() local
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/third_party/mesa3d/src/gallium/drivers/llvmpipe/ |
H A D | lp_state_fs.c | 618 generate_fs_loop(struct gallivm_state *gallivm, struct lp_fragment_shader *shader, const struct lp_fragment_shader_variant_key *key, LLVMBuilderRef builder, struct lp_type type, LLVMValueRef context_ptr, LLVMValueRef sample_pos_array, LLVMValueRef num_loop, struct lp_build_interp_soa_context *interp, const struct lp_build_sampler_soa *sampler, const struct lp_build_image_soa *image, LLVMValueRef mask_store, LLVMValueRef (*out_color)[4], LLVMValueRef depth_base_ptr, LLVMValueRef depth_stride, LLVMValueRef depth_sample_stride, LLVMValueRef color_ptr_ptr, LLVMValueRef color_stride_ptr, LLVMValueRef color_sample_stride_ptr, LLVMValueRef facing, LLVMValueRef thread_data_ptr) generate_fs_loop() argument
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