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Help
Searched
defs:onReady
(Results
1 - 8
of
8
) sorted by relevance
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/canvas/
H
A
D
canvas_model.h
31
virtual void SetOnReady(std::function<void(uint32_t)>&&
onReady
) {};
in SetOnReady()
argument
32
virtual void SetOnReady(std::function<void()>&&
onReady
) {};
in SetOnReady()
argument
H
A
D
canvas_model_ng.cpp
47
void CanvasModelNG::SetOnReady(std::function<void()>&&
onReady
)
in SetOnReady()
argument
77
void CanvasModelNG::SetOnReady(FrameNode* frameNode, std::function<void()>&&
onReady
)
in SetOnReady()
argument
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/navrouter/
H
A
D
navdestination_event_hub.h
92
void SetOnReady(const std::function<void(RefPtr<NavDestinationContext>)>&
onReady
)
in SetOnReady()
argument
H
A
D
navdestination_model_ng.cpp
498
void NavDestinationModelNG::SetOnReady(std::function<void(RefPtr<NavDestinationContext>)>&&
onReady
)
in SetOnReady()
argument
/foundation/arkui/ace_engine/frameworks/core/components/ability_component/resource/
H
A
D
ability_component_delegate.cpp
272
auto
onReady
= *abilityComponent_->GetOnReady();
in OnReady()
local
/foundation/distributeddatamgr/pasteboard/framework/framework/device/
H
A
D
dm_adapter.cpp
29
DmStateObserver(const std::function<void(const DmDeviceInfo &)> online, const std::function<void(const DmDeviceInfo &)>
onReady
, const std::function<void(const DmDeviceInfo &)> offline)
DmStateObserver()
argument
/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/jsview/
H
A
D
js_navdestination.cpp
319
auto
onReady
= [execCtx = info.GetExecutionContext(), func = std::move(onReadyCallback)](
in SetOnReady()
local
/foundation/arkui/ace_engine/frameworks/core/interfaces/native/node/
H
A
D
rich_editor_modifier.cpp
203
auto
onReady
= reinterpret_cast<std::function<void(void)>*>(callback);
in SetRichEditorOnReady()
local
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