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Searched
defs:onAudioReady
(Results
1 - 11
of
11
) sorted by relevance
/third_party/skia/third_party/externals/oboe/apps/OboeTester/app/src/main/cpp/
H
A
D
AudioStreamGateway.cpp
26
oboe::DataCallbackResult AudioStreamGateway::
onAudioReady
(
in onAudioReady()
function in AudioStreamGateway
H
A
D
PlayRecordingCallback.cpp
22
oboe::DataCallbackResult PlayRecordingCallback::
onAudioReady
(
in onAudioReady()
function in PlayRecordingCallback
H
A
D
InputStreamCallbackAnalyzer.cpp
20
oboe::DataCallbackResult InputStreamCallbackAnalyzer::
onAudioReady
(
in onAudioReady()
function in InputStreamCallbackAnalyzer
H
A
D
FullDuplexStream.cpp
20
oboe::DataCallbackResult FullDuplexStream::
onAudioReady
(
in onAudioReady()
function in FullDuplexStream
H
A
D
OboeStreamCallbackProxy.cpp
54
oboe::DataCallbackResult OboeStreamCallbackProxy::
onAudioReady
(
in onAudioReady()
function in OboeStreamCallbackProxy
/third_party/skia/third_party/externals/oboe/samples/hello-oboe/src/main/cpp/
H
A
D
LatencyTuningCallback.cpp
19
oboe::DataCallbackResult LatencyTuningCallback::
onAudioReady
(
in onAudioReady()
function in LatencyTuningCallback
/third_party/skia/third_party/externals/oboe/samples/LiveEffect/src/main/cpp/
H
A
D
FullDuplexStream.cpp
19
oboe::DataCallbackResult FullDuplexStream::
onAudioReady
(
in onAudioReady()
function in FullDuplexStream
H
A
D
LiveEffectEngine.cpp
208
oboe::DataCallbackResult LiveEffectEngine::
onAudioReady
(
in onAudioReady()
function in LiveEffectEngine
/third_party/skia/third_party/externals/oboe/src/common/
H
A
D
StabilizedCallback.cpp
39
StabilizedCallback::
onAudioReady
(AudioStream *oboeStream, void *audioData, int32_t numFrames) {
in onAudioReady()
function in StabilizedCallback
/third_party/skia/third_party/externals/oboe/samples/RhythmGame/src/main/cpp/
H
A
D
Game.cpp
116
DataCallbackResult Game::
onAudioReady
(AudioStream *oboeStream, void *audioData, int32_t numFrames) {
in onAudioReady()
function in Game
/third_party/skia/third_party/externals/oboe/samples/iolib/src/main/cpp/player/
H
A
D
SimpleMultiPlayer.cpp
40
DataCallbackResult SimpleMultiPlayer::
onAudioReady
(AudioStream *oboeStream, void *audioData,
in onAudioReady()
function in iolib::SimpleMultiPlayer
Completed in 6 milliseconds