Home
last modified time | relevance | path

Searched defs:normalized (Results 1 - 9 of 9) sorted by relevance

/foundation/arkui/ace_engine/frameworks/core/image/apng/
H A Dapng_image_animation.cpp58 void APngImageAnimation::OnNormalizedTimestampChanged(float normalized, bool revserse) in OnNormalizedTimestampChanged() argument
/foundation/arkui/ace_engine/frameworks/core/animation/
H A Dspring_animation.h53 UpdatePosition(normalized); variable
H A Dspring_animation.cpp62 void SpringAnimation::UpdatePosition(float normalized) in UpdatePosition() argument
H A Dkeyframe_animation.h187 Calculate(normalized); variable
H A Dproperty_animation.cpp55 void PropertyAnimation::OnNormalizedTimestampChanged(float normalized, bool reverse) in OnNormalizedTimestampChanged() argument
/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Dpipeline_state_object_gles.cpp33 FormatToVertexType(const VertexInputDeclaration::VertexInputAttributeDescription& attributeRef, GLuint& count, GLenum& type, GLboolean& normalized, bool& isFloat) FormatToVertexType() argument
219 GLboolean normalized = false; global() variable
[all...]
/foundation/graphic/graphic_2d/interfaces/kits/napi/graphic/webgl/include/webgl/
H A Dwebgl_arg.h347 GLboolean normalized; member
385 bool normalized; member
/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
H A Dgltf2_data_structures.h295 bool normalized = false; member
H A Dgltf2_importer.cpp100 Format Convert(GLTF2::ComponentType componentType, size_t componentCount, bool normalized) in Convert() argument

Completed in 12 milliseconds