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Searched defs:norm (Results 1 - 3 of 3) sorted by relevance

/foundation/arkui/ace_engine/frameworks/base/geometry/
H A Dmatrix4.cpp116 double norm = std::sqrt(w * w + x * x + y * y + z * z); in QuaternionToMatrix() local
/foundation/arkui/ace_engine/frameworks/core/components_ng/render/adapter/
H A Drosen_transition_effect.cpp531 auto norm = static_cast<float>( in SetRotateEffect() local
H A Drosen_render_context.cpp1825 float norm = std::sqrt(std::pow(rotate.x, 2) + std::pow(rotate.y, 2) + std::pow(rotate.z, 2)); in OnTransformRotateUpdate() local

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