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/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/ |
H A D | gltf2_exporter.cpp | 652 void ExportGltfSkins(const IEcs& ecs, const Entities& entities, const vector<unique_ptr<Node>>& nodeArray, in ExportGltfSkins() argument 2331 Node& GetNode(vector<unique_ptr<Node>>& nodeArray, size_t index) in GetNode() argument 2383 AttachParent(const ISceneNode& node, const IEcs& ecs, Scene& scene, Node& exportNode, uint32_t nodeIndex, const vector<Entity>& nodeEntities, decltype(Data::nodes)& nodeArray) AttachParent() argument 2511 auto& nodeArray = result.data->nodes; ExportGLTF() local [all...] |
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